- Add new `pick` audio clips for each opponent in `opponents.json` and corresponding MP3 files - Implement a spectrum visualizer overlay for opponent portraits that activates during pick speech playback - Integrate `SpeechQueue` to handle opponent pick audio with start/stop callbacks for the visualizer - Add `setMenuMusicVolume` utility and adjust menu music volume during opponent selection - Prevent speech/visualizer triggers during initial scene load and game start sequences |
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| .. | ||
| card-backs.json | ||
| music.json | ||
| opponents.json | ||
| playfields.json | ||