- Implement Hangman game scene using Phaser with a sketch/paper-style UI - Add pure logic module for word masking, wrong guess tracking, and win/loss conditions - Create backend `/api/words/hangman/start` endpoint with curated word pools for easy, medium, and hard difficulties - Register game in scene manager and route dispatcher for seamless menu integration - Add score tracking and basic game state management |
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| .. | ||
| assets | ||
| data | ||
| src | ||
| android-chrome-192x192.png | ||
| android-chrome-512x512.png | ||
| apple-touch-icon.png | ||
| favicon-16x16.png | ||
| favicon-32x32.png | ||
| favicon.ico | ||
| index.html | ||
| styles.css | ||