fertig-classic-games/data/wolfenstein-objects.json

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{
"_readme": "Frame registry for the objects decal sheet (assets/images/wolfenstein/objects.png, sheets.objects in wolfenstein-artwork.json, 64x64 frames, transparent PNGs). Objects are solid props placed on open floor in the editor — they block movement but not sight/bullets, and can't be picked up. To add a new object: paint the next 64x64 tile into objects.png, then append an entry here — WolfensteinEditor.js's Object dropdown reads this file directly, no code changes needed.",
"frames": [
{ "frame": 0, "id": "tall-bush", "name": "Tall Bush" },
{ "frame": 1, "id": "gold-eagle", "name": "Gold Eagle" },
{ "frame": 2, "id": "nazi-banner", "name": "Nazi Banner" },
{ "frame": 3, "id": "suit-of-armor", "name": "Suit of Armor" },
{ "frame": 4, "id": "oil-drum", "name": "Oil Drum" },
{ "frame": 5, "id": "blue-vase", "name": "Blue Vase" },
{ "frame": 6, "id": "round-topiary", "name": "Round Topiary" },
{ "frame": 7, "id": "floor-lamp", "name": "Floor Lamp" },
{ "frame": 8, "id": "round-table", "name": "Round Table" },
{ "frame": 9, "id": "wooden-chair", "name": "Wooden Chair" },
{ "frame": 10, "id": "podium", "name": "Podium" }
]
}