fertig-classic-games/assets/fx
Brian Fertig c0ad354458 feat(advance-wars): add contextual battle and movement sound effects
- Assign battle sounds to each unit type (gunfire, tank, cannon, missile, etc.)
  and play the appropriate sound on attack/counterattack in battle animations
- Add per-unit-type movement sounds (march for infantry/mech, engine-fast,
  engine-heavy) that loop during move animations and stop cleanly on completion
- Play jump sound during capture animation hops and activation sound on capture
- Play explosion sound when units are defeated in combat or crash
- Lighten unit tint relative to buildings so units remain visually distinct
  when standing on captured buildings
- Add new audio assets: battle sounds, march, 8bit-jump, and update battle-tank
2026-07-19 17:44:18 -06:00
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8bit-action.mp3
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8bit-activate.mp3
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8bit-card.mp3
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8bit-count.mp3
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8bit-explode.mp3
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8bit-explode2.mp3
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8bit-jump.mp3 feat(advance-wars): add contextual battle and movement sound effects 2026-07-19 17:44:18 -06:00
8bit-lose.mp3
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8bit-move.mp3
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8bit-select.mp3
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8bit-win.mp3
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battle-arrows.mp3
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battle-cannon.mp3
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battle-catapult.mp3
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battle-gunfire-classic.mp3
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battle-gunfire-modern.mp3
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battle-helicopter.mp3
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battle-missle.mp3
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battle-submarine.mp3
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battle-sword.mp3
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battle-tank.mp3 feat(advance-wars): add contextual battle and movement sound effects 2026-07-19 17:44:18 -06:00
battleship-hit.mp3
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battleship-launch.mp3
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battleship-miss.mp3
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bingo-balls.mp3
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card-deal.mp3
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card-place.mp3
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card-show.mp3
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card-shuffle.mp3
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casino-blackjack.mp3
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casino-lose.mp3
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casino-win.mp3
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chip-bet.mp3
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coins.mp3
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countdown-01.mp3
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countdown-02.mp3
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dice-roll.mp3
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energy-hum.mp3
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engine-fast.mp3
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engine-heavy.mp3
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engine-medium.mp3
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engine-rev.mp3
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engine-start.mp3
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firework.mp3
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gem-01.mp3
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gem-02.mp3
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gem-04.mp3
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gem-05.mp3
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gem-big-drop.mp3
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gem-chain.mp3
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gem-drop.mp3
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jello-monsters.mp3
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kart-coin.mp3
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kart-flatten.mp3
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kart-hit.mp3
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kart-shell.mp3
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kart-shrink.mp3
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kart-spin.mp3
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kart-spinner.mp3 feat: add per-game soundtrack system and Nintendo music for Super Kart 2026-07-18 16:53:49 -06:00
kart-star.mp3
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kart-thump.mp3
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laser-zap.mp3
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march.mp3 feat(advance-wars): add contextual battle and movement sound effects 2026-07-19 17:44:18 -06:00
mastermind-access-denied.mp3
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mastermind-access-granted.mp3
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mastermind-calculate.mp3
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mastermind-color.mp3
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mastermind-glitch-01.mp3
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mastermind-glitch-02.mp3
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mastermind-match.mp3
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mastermind-place.mp3
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monopoly-expense.mp3
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monopoly-paid.mp3
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monopoly-pay.mp3
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monopoly-purchase.mp3
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pencil-write.mp3
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piece-click.mp3
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purchase.mp3
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rewind.mp3
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roulette.mp3
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scifi-explode.mp3
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scifi-launch.mp3
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scifi-plink.mp3
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scifi-plonk.mp3
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scifi-reveal.mp3
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scifi-riser.mp3
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scifi-woosh.mp3
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squash.mp3
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squish.mp3
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sw-dark-1.mp3
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sw-dark-2.mp3
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sw-dark-3.mp3
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sw-light-1.mp3
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sw-light-2.mp3
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sw-light-3.mp3
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sword-hit.mp3
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sword-slice.mp3
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ui-activate.mp3
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ui-attach.mp3
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ui-chime.mp3
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ui-flip.mp3
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ui-pick.mp3
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ui-place.mp3
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victory-short.mp3
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water-dry.mp3
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water-raise.mp3
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water-sink.mp3
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water-splash.mp3
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woosh.mp3
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