Add audio feedback for combat events by introducing unit-specific sound effects that play during attack animations. Each unit in civilization-rules.json now has a battleSound property mapping to appropriate audio assets. Adds 10 new MP3 files (arrows, cannon, catapult, gunfire-classic/modern, helicopter, missile, submarine, sword, tank) and integrates playback in CivilizationMapView's combat lunge animation. |
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| .. | ||
| crosswords | ||
| wordlists | ||
| balatro-artwork.json | ||
| blockfighter.json | ||
| bookwork.json | ||
| card-backs.json | ||
| civilization-artwork.json | ||
| civilization-rules.json | ||
| colorado-defense-cities.json | ||
| colored-playfields.json | ||
| dotlink.json | ||
| dungeonboss-artwork.json | ||
| jewelquest.json | ||
| jumble-riddles.json | ||
| jumble.json | ||
| katamino.json | ||
| music.json | ||
| opponents.json | ||
| playfields.json | ||
| puddingmonsters.json | ||
| rushhour.json | ||
| shift-artwork.json | ||
| slots-artwork.json | ||
| spireclimb-artwork.json | ||
| star-control-ships.json | ||
| swdbg-artwork.json | ||
| swdbg-cards.json | ||
| zuma.json | ||