fertig-classic-games/data
Brian Fertig d6d3bafc7f feat(civilization): add battle sound effects for unit combat
Add audio feedback for combat events by introducing unit-specific sound
effects that play during attack animations. Each unit in civilization-rules.json
now has a battleSound property mapping to appropriate audio assets. Adds 10
new MP3 files (arrows, cannon, catapult, gunfire-classic/modern, helicopter,
missile, submarine, sword, tank) and integrates playback in CivilizationMapView's
combat lunge animation.
2026-07-17 13:03:26 -06:00
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crosswords
wordlists
balatro-artwork.json
blockfighter.json
bookwork.json
card-backs.json
civilization-artwork.json feat(civ): add status log panel, event announcements, smooth camera pan, and city sprites 2026-07-16 13:48:39 -06:00
civilization-rules.json feat(civilization): add battle sound effects for unit combat 2026-07-17 13:03:26 -06:00
colorado-defense-cities.json
colored-playfields.json
dotlink.json
dungeonboss-artwork.json
jewelquest.json
jumble-riddles.json
jumble.json
katamino.json
music.json
opponents.json feat(civ): add status log panel, event announcements, smooth camera pan, and city sprites 2026-07-16 13:48:39 -06:00
playfields.json
puddingmonsters.json
rushhour.json
shift-artwork.json
slots-artwork.json
spireclimb-artwork.json
star-control-ships.json refactor: improve Star Control ship rendering and ship picker UX 2026-07-15 11:45:08 -06:00
swdbg-artwork.json
swdbg-cards.json
zuma.json