fertig-classic-games/data
Brian Fertig 07efb69b38 feat: real linear momentum with size-scaled brake authority
Implement continuous velocity vectors (vx/vy) replacing the old
kinematic position clamp. Each hull gets brakeSeconds-derived
linearAccel so stopping distance naturally falls under or over beamRange,
producing battleship hold-position vs frigate strafe-run behaviour
without hull-specific tactic branches.

Key mechanics:
- Thrust magnitude scaled by facing alignment (cos of angle to task
  direction), honouring "turn and engage thrusters" without locking
  thrust to facing (which caused battleships to never stop).
- GOLDEN_ANGLE-spaced approach points fan out ships sharing a target.
- avoidAccel (60) is a gentle, hull-independent collision avoidance
  budget — ships can overlap when objectives require it.
- Target avoidance uses reduced radius (0.35×) so engagement isn't
  fought by personal-space calculations.

Data: add brakeSeconds to all hulls, avoidAccel to combatV2 constants.
Verifier: rewrite turn-rate check to time-to-range metric, add hold-vs-
strafe gradient and max-delta-speed checks, relax cloak/singularity to
"doesn't hurt" invariant.
2026-08-09 14:04:02 -06:00
..
crosswords
wordlists
advancewars-artwork.json
advancewars-campaign.json
advancewars-rules.json
adventure-music.json
arcadedark-music.json
balatro-artwork.json
blockfighter.json
bloxorz.json
bookwork.json
card-backs.json
chinese-music.json
civilization-artwork.json feat: add barbarian raiders system with warlord ransoms 2026-08-01 18:18:36 -06:00
civilization-rules.json feat: add barbarian raiders system with warlord ransoms 2026-08-01 18:18:36 -06:00
colorado-defense-cities.json
colored-playfields.json
dotlink.json
dungeonboss-artwork.json
hacker-music.json
jewelquest.json
jumble-riddles.json
jumble.json
katamino.json
masterofvega-music.json Music Updates 2026-08-09 09:31:12 -06:00
mastervega-artwork.json feat(mastervega): add V2 per-ship combat prototype with continuous-time simulation 2026-08-09 12:36:01 -06:00
mastervega-rules.json feat: real linear momentum with size-scaled brake authority 2026-08-09 14:04:02 -06:00
music.json
nintendo-music.json
opponents.json
playfields.json
puddingmonsters.json
shift-artwork.json Shift Artwork Additions 2026-08-01 11:52:23 -06:00
slots-artwork.json
spireclimb-artwork.json
star-control-ships.json
superkart-artwork.json
superkart-racers.json
superkart-rules.json
swdbg-artwork.json
swdbg-cards.json
tetrisattack-artwork.json
tetrisattack-puzzles.json
tetrisattack.json
totalannihilation-artwork.json feat: add radar detection system with jamming and contacts 2026-08-01 14:51:05 -06:00
totalannihilation-campaign.json feat(totalannihilation): overhaul flight model to strafing behavior 2026-08-01 13:15:58 -06:00
totalannihilation-rules.json feat: add radar detection system with jamming and contacts 2026-08-01 14:51:05 -06:00
zuma-music.json