fertig-classic-games/assets/fx
Brian Fertig 3dee8a251a feat(masterofvega): add combat SFX, cloak/singularity mechanics, and sound staggering
Move vega audio files into assets/fx/vega/ subdirectory and register them via
assetManifest.js. Add weapon and missile sound cues banded by ship Mark, with
staggered playback in VegaCombatView to prevent audio clipping during barrages.

Wire up two previously inert tech effects in combat:
- Stealth Field (cloaked): applies a flat accuracy malus via cloakEvasion rule.
- Black Hole Generator (singularity): adds passive shield pierce via
  singularityShieldPierce rule on every weapon fired by the design.
Update tech descriptions, ship detail display, and designFor() to reflect
these effects. Fix a bug where singularity was never copied into the design
object.

Add vega-endturn cue to End Turn / Next Round buttons (no-op when busy),
remove hardcoded audio loads from PreloadScene, and add verification tests
that isolate each flag with A/B battle comparisons.
2026-08-09 07:57:41 -06:00
..
tetrisattack
vega feat(masterofvega): add combat SFX, cloak/singularity mechanics, and sound staggering 2026-08-09 07:57:41 -06:00
8bit-action.mp3
8bit-activate.mp3
8bit-card.mp3
8bit-count.mp3
8bit-explode.mp3
8bit-explode2.mp3
8bit-jump.mp3
8bit-lose.mp3
8bit-move.mp3
8bit-select.mp3
8bit-win.mp3
battle-arrows.mp3
battle-cannon.mp3
battle-catapult.mp3
battle-gunfire-classic.mp3
battle-gunfire-modern.mp3
battle-helicopter.mp3
battle-missle.mp3
battle-submarine.mp3
battle-sword.mp3
battle-tank.mp3
battleship-hit.mp3
battleship-launch.mp3
battleship-miss.mp3
bingo-balls.mp3
card-deal.mp3
card-place.mp3
card-show.mp3
card-shuffle.mp3
casino-blackjack.mp3
casino-lose.mp3
casino-win.mp3
chip-bet.mp3
click.mp3
coins.mp3
countdown-01.mp3
countdown-02.mp3
dice-roll.mp3
energy-hum.mp3
engine-fast.mp3
engine-heavy.mp3
engine-medium.mp3
engine-rev.mp3
engine-start.mp3
firework.mp3
gem-01.mp3
gem-02.mp3
gem-04.mp3
gem-05.mp3
gem-big-drop.mp3
gem-chain.mp3
gem-drop.mp3
jello-monsters.mp3
kart-coin.mp3
kart-flatten.mp3
kart-hit.mp3
kart-shell.mp3
kart-shrink.mp3
kart-spin.mp3
kart-spinner.mp3
kart-star.mp3
kart-thump.mp3
laser-zap.mp3
march.mp3
mastermind-access-denied.mp3
mastermind-access-granted.mp3
mastermind-calculate.mp3
mastermind-color.mp3
mastermind-glitch-01.mp3
mastermind-glitch-02.mp3
mastermind-match.mp3
mastermind-place.mp3
monopoly-expense.mp3
monopoly-paid.mp3
monopoly-pay.mp3
monopoly-purchase.mp3
pencil-write.mp3
piece-click.mp3
purchase.mp3
rewind.mp3
roulette.mp3
scifi-explode.mp3
scifi-launch.mp3
scifi-plink.mp3
scifi-plonk.mp3
scifi-reveal.mp3
scifi-riser.mp3
scifi-woosh.mp3
squash.mp3
squish.mp3
sw-dark-1.mp3
sw-dark-2.mp3
sw-dark-3.mp3
sw-light-1.mp3
sw-light-2.mp3
sw-light-3.mp3
sword-hit.mp3
sword-slice.mp3
ta-50cal.mp3
ta-machinegun.mp3
ta-nuclear.mp3
ta-rocket-1.mp3
ta-rocket-2.mp3
ta-unit-loss.mp3
ta-vehicle-loss.mp3
ui-activate.mp3
ui-attach.mp3
ui-chime.mp3
ui-flip.mp3
ui-pick.mp3
ui-place.mp3
victory-short.mp3
water-dry.mp3
water-raise.mp3
water-sink.mp3
water-splash.mp3
woosh.mp3
zuma-explode.mp3
zuma-hit.mp3
zuma-lose.mp3
zuma-shoot.mp3
zuma-start.mp3
zuma-win.mp3