fertig-classic-games/server/scripts
Brian Fertig c9192cda75 feat(puddingmonsters): implement open-edge sliding mechanic
Make board edges open instead of walled — blobs that slide off the
table fall and die, faithful to the original Pudding Monsters.

- Detect edge deaths in computeSlide (deathCause: 'edge')
- Animate blobs tumbling off the board with overshoot + fade
- Show 'Overboard!' death overlay for edge falls vs 'Splat!' for spikes
- Redesign board as a floating table with open edges (drop shadow, no rim)
- Regenerate all levels with walls added to every tier (walls are the
  only terrain that stops a slide, so they're required from tier 1)
- Update UI copy to explain the new slide-and-fall rules
2026-06-12 00:52:36 -06:00
..
buildCommonWords.js
genMiniCrossword.js
genPuddingMonsters.js feat(puddingmonsters): implement open-edge sliding mechanic 2026-06-12 00:52:36 -06:00
genRushHour.js
genZuma.js feat: add Zuma marble-shooter game with 20 levels 2026-06-12 00:15:51 -06:00
verifyBlockFighter.js Added Block Fighter game 2026-06-11 10:03:22 -06:00
verifyJewelQuest.js feat: add Jewel Quest game and fix Portrait memory leaks 2026-06-11 19:07:43 -06:00
verifyMahjong.js feat: add 4-player Hong Kong style Mahjong with AI opponents 2026-06-11 18:18:45 -06:00
verifyMahjongMatch.js feat: add Mahjong Match solitaire game with 6 layouts and guaranteed-solvable deals 2026-06-11 16:23:17 -06:00
verifyZuma.js feat: add Zuma marble-shooter game with 20 levels 2026-06-12 00:15:51 -06:00