{ "_readme": "Frame registry for the objects decal sheet (assets/images/wolfenstein/objects.png, sheets.objects in wolfenstein-artwork.json, 64x64 frames, transparent PNGs). Objects are solid props placed on open floor in the editor — they block movement but not sight/bullets, and can't be picked up. To add a new object: paint the next 64x64 tile into objects.png, then append an entry here — WolfensteinEditor.js's Object dropdown reads this file directly, no code changes needed.", "frames": [ { "frame": 0, "id": "tall-bush", "name": "Tall Bush" }, { "frame": 1, "id": "gold-eagle", "name": "Gold Eagle" } ] }