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93b4877c2d
**Update game icons assets**
Brian Fertig
2026-07-24 16:01:13 -0600
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94cc51b997
feat(minimotorways): dynamic scaling and starvation-safe spawning
Brian Fertig
2026-07-23 21:55:20 -0600
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09324f5b20
feat(civilization): replace yield text with icon rows and unit chips on city screen
Brian Fertig
2026-07-23 21:09:08 -0600
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3122bb2f28
feat(civilization): city screen overhaul with fat-cross map, scrollable builds, and yield tracking
Brian Fertig
2026-07-23 19:21:54 -0600
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4fcae92e59
feat(civ): AI-initiated diplomacy with frustration escalation
Brian Fertig
2026-07-23 16:26:15 -0600
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2880eeab2a
feat(civilization): add japanese city theme and improve world generation
Brian Fertig
2026-07-22 23:48:41 -0600
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6fd4510b8b
feat(tetrisattack): add optional character voice reactions and adjust BGM volume
Brian Fertig
2026-07-22 21:06:03 -0600
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cf611fa669
Re-theme stage clear to helping friends with multi-line intros
Brian Fertig
2026-07-22 20:52:05 -0600
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ca1c9e48c2
feat(tetris-attack): add character background sprites
Brian Fertig
2026-07-22 20:25:51 -0600
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a17c5975d8
feat(tetrisattack): add Panel de Pon-style tile clear animation and update assets
Brian Fertig
2026-07-22 18:40:26 -0600
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962466a0a3
feat: add timed pose transitions to host portrait reactions
Brian Fertig
2026-07-22 13:01:10 -0600
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ecfdf4c59b
feat(superkart): add missed-checkpoint correction for shortcut detection
Brian Fertig
2026-07-22 13:00:12 -0600
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cf646282a0
retune tempest difficulty and fix death persistence
Brian Fertig
2026-07-21 22:52:07 -0600
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d0553bf30b
feat: update superkart icons and add tetrisattack background frames
Brian Fertig
2026-07-21 20:54:31 -0600
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08d23f9613
refactor: replace stage clear targets with clear line boundary mechanic
Brian Fertig
2026-07-21 10:00:09 -0600
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18412e34f9
feat: enhance Advance Wars replay HP display and terrain rendering, add Tetris Attack host backgrounds
Brian Fertig
2026-07-20 23:20:58 -0600
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ed2a60fa06
feat(tetris-attack): smooth panel fall animation and settling frame
Brian Fertig
2026-07-20 19:21:08 -0600
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aa97cbe9b4
feat(tetris-attack): load custom panel artwork sprite sheet
Brian Fertig
2026-07-20 18:17:07 -0600
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07a16f295d
fix: preserve unit sprites until their death animation plays in pre-resolved turns
Brian Fertig
2026-07-20 17:40:53 -0600
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85996ad02c
feat: add Tetris Attack (Panel de Pon) with endless, stage clear, and puzzle modes
Brian Fertig
2026-07-20 00:04:26 -0600
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8e59c3b1bf
feat: add day transition banner animation between turns
Brian Fertig
2026-07-19 19:05:07 -0600
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f96f2d491c
feat(advancewars): add HP text display to battle animations and procedural cursor
Brian Fertig
2026-07-19 19:04:14 -0600
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c0ad354458
feat(advance-wars): add contextual battle and movement sound effects
Brian Fertig
2026-07-19 17:44:18 -0600
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427aacae6f
feat(advancewars): show terrain backdrop in capture cut-in instead of plain rectangle
Brian Fertig
2026-07-19 16:31:33 -0600
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a02e5a1913
feat(advancewars): add terrain-based battle scene backdrops
Brian Fertig
2026-07-19 16:22:21 -0600
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138b078dd2
feat: add pulsing animation to attack target tiles in Advance Wars
Brian Fertig
2026-07-19 16:21:13 -0600
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a0b3b5f063
feat(advancewars): add property capture cut-in animation with building squish
Brian Fertig
2026-07-19 13:55:48 -0600
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fcc74bef28
feat(advancewars): improve battle animations and depth sorting
Brian Fertig
2026-07-19 11:48:30 -0600
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bf71bfc3c7
feat(advance-wars): add unit progression system with mission-based unlocks
Brian Fertig
2026-07-19 10:55:18 -0600
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4a8b78c538
feat: add Advance Wars turn-based tactics game
Brian Fertig
2026-07-19 09:43:58 -0600
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7713089466
feat: add per-game soundtracks for multiple games
Brian Fertig
2026-07-18 17:21:32 -0600
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e1a5c21180
feat: add per-game soundtrack system and Nintendo music for Super Kart
Brian Fertig
2026-07-18 16:53:49 -0600
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0109d33f02
Update audio
Brian Fertig
2026-07-18 15:24:59 -0600
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e4a4531401
feat(superkart): add post-race victory cam, engine audio, and polished results screens
Brian Fertig
2026-07-18 15:24:49 -0600
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54a9614464
feat: add Super Kart themes, profile import/export, and Civilization spaceship notifications
Brian Fertig
2026-07-18 12:28:22 -0600
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61924c439f
refactor(civilization): pick best available land defender as city build default
Brian Fertig
2026-07-18 09:08:44 -0600
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30629380b4
feat(civilization): add coinage/public works special builds + fix AI fallback
Brian Fertig
2026-07-18 09:08:26 -0600
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65cc0a2c79
feat(superkart): add beach theme and AI rubber-banding
Brian Fertig
2026-07-17 23:45:46 -0600
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a0316bf467
feat: add mini-turbo boost mechanic to drifting
Brian Fertig
2026-07-17 22:04:43 -0600
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29d18c9c5f
refactor: reduce kart rotation frames from 16 to 8 and add racer artwork
Brian Fertig
2026-07-17 21:38:18 -0600
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aabf8aa9f3
fix: remove unnecessary Y-flip when sampling Mode7 texture
Brian Fertig
2026-07-17 16:22:57 -0600
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81145d7891
Add custom background artwork to Super Kart menu screens
Brian Fertig
2026-07-17 15:09:01 -0600
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ebed6292cf
Merge branch 'super-kart'
Brian Fertig
2026-07-17 14:26:05 -0600
-
-
08d09beeaa
Update civilization units and game icons assets
Brian Fertig
2026-07-17 14:25:52 -0600
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5380a8eab4
feat: add Super Kart — SNES-style Mode 7 kart racing game
Brian Fertig
2026-07-17 14:25:18 -0600
-
-
d6d3bafc7f
feat(civilization): add battle sound effects for unit combat
Brian Fertig
2026-07-17 13:03:26 -0600
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8b5aa6064a
Updates to research display
Brian Fertig
2026-07-17 11:46:27 -0600
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02b14b88c8
chore: reduce minimum trade route distance from 8 to 6 tiles
Brian Fertig
2026-07-17 11:11:59 -0600
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b214f6b8bd
feat(civ): add shield waste mechanic and AI corruption triage
Brian Fertig
2026-07-17 11:05:01 -0600
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aee3352efe
feat(civ): add diplomacy chat, government screen, and gameplay improvements
Brian Fertig
2026-07-17 10:32:01 -0600
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bace0356c2
feat: add bulk disembark for transport units
Brian Fertig
2026-07-16 23:22:55 -0600
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a91db38a0f
feat(civilization): balance difficulty combat, enhance UI tooltips, and improve setup flow
Brian Fertig
2026-07-16 23:22:29 -0600
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0f2fc829c8
feat: add Tempest arcade game and Civilization tooltips
Brian Fertig
2026-07-16 20:05:00 -0600
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2a08df9cd8
refactor starcontrol weapons and improve road visibility
Brian Fertig
2026-07-16 14:44:52 -0600
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237a024f80
feat(civ): add status log panel, event announcements, smooth camera pan, and city sprites
Brian Fertig
2026-07-16 13:48:39 -0600
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b4155b096a
feat(civ): add status log panel, event announcements, smooth camera pan, and city sprites
Brian Fertig
2026-07-16 12:36:53 -0600
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def5c9904a
feat(civ): add per-leader starting techs, union with trait techs, and setup background
Brian Fertig
2026-07-16 10:31:25 -0600
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80d4a79593
feat(civ): add leader trait system with bonuses, starting techs, and UI
Brian Fertig
2026-07-16 10:31:02 -0600
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543f751fe2
fix: cap city shields at build cost to prevent overflow display
Brian Fertig
2026-07-16 10:18:11 -0600
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4d864503f2
fix: cap city shields at build cost to prevent overflow display
Brian Fertig
2026-07-15 23:36:53 -0600
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325692fa35
feat(civ): animate combat events with attacker/defender ghosts and victory advance
Brian Fertig
2026-07-15 23:26:29 -0600
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e4ad09de67
feat(civilization): sprite units, animated movement, city naming, mouse zoom
Brian Fertig
2026-07-15 22:41:02 -0600
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1261f7149b
feat(civilization): enable terrain sheet and adjust HUD button layout
Brian Fertig
2026-07-15 20:03:37 -0600
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9f7bac9787
feat: add garrison system and improve city interaction flow
Brian Fertig
2026-07-15 19:41:18 -0600
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67a7ac857e
feat: add Civilization II-lite game engine and UI
Brian Fertig
2026-07-15 18:56:02 -0600
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bd693e0191
feat: add UQM-style ship entrance animation to Star Control
Brian Fertig
2026-07-15 11:51:35 -0600
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e9ddebc891
refactor: improve Star Control ship rendering and ship picker UX
Brian Fertig
2026-07-15 11:45:08 -0600
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3f1d534ec2
feat: add Star Control space combat game
Brian Fertig
2026-07-14 22:45:56 -0600
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8399cc69db
Further Tweaks to Colorado Defense
Brian Fertig
2026-07-14 13:19:07 -0600
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bfa2359ea2
Adjustments to Colorado Defense
Brian Fertig
2026-07-14 08:17:57 -0600
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6cef254dde
refactor(coloradodefense): replace MIRV splitAt/splitDone with split-zone geometry
Brian Fertig
2026-07-13 19:53:41 -0600
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db1e36a42c
feat(coloradodefense): add chain reactions, inter-wave recap, vector skyline, and curved CRT
Brian Fertig
2026-07-13 19:52:55 -0600
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dadf8c28dc
feat(peggle): overhaul 7 powers with enhanced mechanics, visuals, and audio
Brian Fertig
2026-07-13 17:50:24 -0600
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a897058b71
Level Adjustments
Brian Fertig
2026-07-12 15:52:33 -0600
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fa4ef2233b
feat(peggle): overhaul 7 powers with enhanced mechanics, visuals, and audio
Brian Fertig
2026-07-12 15:29:55 -0600
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b4113d50d1
Querystring Argument
Brian Fertig
2026-07-12 09:31:14 -0600
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3942b0b89e
Peggle Adjustments
Brian Fertig
2026-07-12 09:14:06 -0600
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bb91a21c8d
feat(peggle): weighted orange selection, Body Slam physics rework, and level adjustments
Brian Fertig
2026-07-12 00:42:13 -0600
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733406a2a5
Added a bunch more levels
Brian Fertig
2026-07-11 23:36:01 -0600
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f7d9ee12f1
feat: enhance peggle powers and add swdbg portrait reactions
Brian Fertig
2026-07-11 21:07:25 -0600
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3dbfcd56de
Small Modifications
Brian Fertig
2026-07-11 19:33:37 -0600
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2e8424a4af
chore(peggle): update peg color palette to match spritesheet
Brian Fertig
2026-07-11 18:47:42 -0600
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58d51503eb
Level Adjustments
Brian Fertig
2026-07-11 18:39:42 -0600
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afd3dc9466
refactor(2048): simplify tile text colors to white on all dark-themed tiles
Brian Fertig
2026-07-11 17:46:54 -0600
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cb5c2ec5fe
Rename Video
Brian Fertig
2026-07-11 17:39:56 -0600
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51199534a6
More powers and videos
Brian Fertig
2026-07-11 17:22:40 -0600
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fba1f0c53d
feat(peggle): expand to 25 levels with friend intros and redesigned level select
Brian Fertig
2026-07-11 16:42:44 -0600
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7898d13d18
Peggle Modifications
Brian Fertig
2026-07-11 15:43:21 -0600
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e9c5a8afd1
Balatro All remaining Icons
Brian Fertig
2026-07-11 13:07:56 -0600
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ec6efd7e4e
refactor: reorganize Balatro stats panel layout
Brian Fertig
2026-07-11 08:43:39 -0600
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4fe8d0861d
refactor: lazy-load per-game assets and enhance Balatro visuals
Brian Fertig
2026-07-11 08:40:23 -0600
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271cbfe3da
feat(balatro): add CRT post-processing, rounded art rendering, and UI improvements
Brian Fertig
2026-07-10 20:50:06 -0600
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3a88ebc626
feat(balatro): introduce m6x11 pixel font as primary font face
Brian Fertig
2026-07-10 16:30:29 -0600
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7dce7ab271
Moved X between multipliers
Brian Fertig
2026-07-10 16:19:55 -0600
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9a97775ec9
feat(balatro): add hover tooltips, scoring hum, and chip shake
Brian Fertig
2026-07-10 15:46:49 -0600
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29a242b9f5
feat: add card dealing and discarding animations
Brian Fertig
2026-07-09 23:00:12 -0600
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160f6010b1
feat: add Balatro — poker roguelike game
Brian Fertig
2026-07-09 22:43:36 -0600
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61b86d909a
Updated Card Images
Brian Fertig
2026-07-08 23:23:48 -0600
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63bca959c3
feat(swdbg): overhaul card data from physical set transcription
Brian Fertig
2026-07-08 22:07:48 -0600
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b91879e51e
refactor: rebalance card abilities and stats across factions
Brian Fertig
2026-07-07 22:13:45 -0600