Commit Graph

  • 72f44178b0 feat(mastervega): add Colonies screen for empire-wide colony management Brian Fertig 2026-08-11 20:10:40 -0600
  • f150737004 Button Changes Brian Fertig 2026-08-10 23:06:42 -0600
  • 167fdd6e3f refactor: replace scanline with diagonal shimmer and add orbiting border lights to VegaButton Brian Fertig 2026-08-10 21:43:34 -0600
  • 4c3b17610a refactor(mastervega): consolidate HUD buttons into Empire dropdown and fix ghost button styling Brian Fertig 2026-08-10 21:30:15 -0600
  • e1b5ae7277 refactor(mastervega): cyberpunk button skin, fleet mix, orbit-aware targeting, and diplomacy guards Brian Fertig 2026-08-10 19:37:57 -0600
  • c105ebd23c feat(mastervega): promote V2 combat engine with performance, formation, and UI overhauls Brian Fertig 2026-08-09 22:15:27 -0600
  • bfaee613c9 feat(mastervega): retune frigate/destroyer agility, fix battleship braking, add V2 damage multiplier and species beams Brian Fertig 2026-08-09 16:02:02 -0600
  • 07efb69b38 feat: real linear momentum with size-scaled brake authority Brian Fertig 2026-08-09 14:04:02 -0600
  • 77e27e2a8e feat(mastervega): add V2 per-ship combat prototype with continuous-time simulation Brian Fertig 2026-08-09 12:36:01 -0600
  • 076ec0654e Music Updates Brian Fertig 2026-08-09 09:31:12 -0600
  • 3dee8a251a feat(masterofvega): add combat SFX, cloak/singularity mechanics, and sound staggering Brian Fertig 2026-08-09 07:57:41 -0600
  • 016f91349a Add Master of Vega combat simulator (`?movsim`) Brian Fertig 2026-08-09 00:01:15 -0600
  • 6a24ccd137 feat(mastervega): add advisor recommendation system with lazy diplomacy music loading Brian Fertig 2026-08-08 22:07:51 -0600
  • b061f8eab5 feat(masterofvega): add Colony Focus autopilot and diplomacy audio Brian Fertig 2026-08-08 19:34:12 -0600
  • 8cb6988ded feat(mastervega): add 10-slot save/load system, game menu, and sound effects Brian Fertig 2026-08-08 17:32:11 -0600
  • 223c1fd191 Implement dynamic leader hiring costs and improved assignment UI Brian Fertig 2026-08-08 14:10:32 -0600
  • b721b6221e feat(mastervega): expand diplomacy, trade, espionage, and map rendering Brian Fertig 2026-08-08 13:44:14 -0600
  • d8d127f33a feat(mastervega): add research choice prompts, Delaunay-controlled-space corridors, and map UX improvements Brian Fertig 2026-08-08 08:39:45 -0600
  • 582b9acfc7 feat(mastervega): add second branching pass with 20+ new alternate techs and fieldTechLevel Brian Fertig 2026-08-07 22:28:13 -0600
  • 27aff33429 feat(mastervega): redesign research screen tech tree and add direct navigation Brian Fertig 2026-08-07 21:49:03 -0600
  • 97dbe18dd2 feat(mastervega): implement MOO1-style branching tech rungs and corrected racial cost model Brian Fertig 2026-08-07 20:33:47 -0600
  • d16e699a8d Updated videos and tweaks Brian Fertig 2026-08-07 19:52:30 -0600
  • 35cc4d2446 Updates to speech and video Brian Fertig 2026-08-07 14:03:28 -0600
  • c52b5c6429 feat: add colony naming system and species lore conversations Brian Fertig 2026-08-06 21:34:46 -0600
  • 0adb689c19 feat(mastervega): refine star map colony info, tech effects display, and turn report layout Brian Fertig 2026-08-06 18:33:04 -0600
  • a7c3ef20e4 fix Vega game: reset fleet selection on show, offset fleet animations, add building queue UI Brian Fertig 2026-08-06 16:50:28 -0600
  • 2f99d5ce68 **Update vega ship graphics** Brian Fertig 2026-08-05 23:50:03 -0600
  • df4c1d7b02 refactor: lazy-load audience mood clips one at a time instead of pre-warming all three Brian Fertig 2026-08-05 23:08:18 -0600
  • 7e7956d86d feat: add population transport and audience video replay Brian Fertig 2026-08-05 21:11:37 -0600
  • 1251da186c feat(mastervega): overhaul contact system and add full-screen Audience diplomacy Brian Fertig 2026-08-05 19:59:58 -0600
  • d4daa990a1 feat(mastervega): add visual reports for building and ship completion Brian Fertig 2026-08-04 21:37:20 -0600
  • 01c5957b59 Update to Vega Ship and Videos Brian Fertig 2026-08-04 19:55:04 -0600
  • f9df69b09f feat(mastervega): add full-screen colony-founding vignette with on-demand video clips Brian Fertig 2026-08-03 23:31:28 -0600
  • ee7a3214fd feat: add Kestrelli faction ships and update related assets Brian Fertig 2026-08-02 19:54:07 -0600
  • 6b00371bdf feat(masterofvega): add ship commander videos, detail pop-over, and turn report Brian Fertig 2026-08-02 15:27:12 -0600
  • 6a0e8bfc47 feat(master-vega): add ship assets, jungle world, and species selection flow Brian Fertig 2026-08-02 14:07:53 -0600
  • 508feea4c9 feat(mastervega): split colony management into full-screen colony view Brian Fertig 2026-08-02 11:49:33 -0600
  • c42851f09c feat: add flowing route previews and fix orrery depth sorting Brian Fertig 2026-08-02 09:01:43 -0600
  • b0efbe3a44 feat(mastervega): add star map command panel and fleet detachment system Brian Fertig 2026-08-02 08:38:22 -0600
  • a16e59067b refactor(mastervega): remove Tooltip dependency, show unexplored stars, and use tech-aware habitability Brian Fertig 2026-08-02 08:10:01 -0600
  • 7f1cfcc982 fix(mastervega): build per-galaxy zoom ladder and eliminate pan slack Brian Fertig 2026-08-02 00:18:00 -0600
  • d789da4582 feat(masterofvega): add species portraits, speech, landing screen, and music Brian Fertig 2026-08-02 00:04:06 -0600
  • 96179fe6f0 Character Portraits for Vega Brian Fertig 2026-08-01 22:18:03 -0600
  • 91f63b76a2 feat: add Master of Vega (Master of Orion clone) Brian Fertig 2026-08-01 22:17:31 -0600
  • 390dadbc14 feat: add barbarian raiders system with warlord ransoms Brian Fertig 2026-08-01 18:18:36 -0600
  • d5f5e8981a feat(excitebike): add cool-zone speed boost and cooldown feedback Brian Fertig 2026-08-01 15:44:17 -0600
  • b42a71bf2f feat: add radar detection system with jamming and contacts Brian Fertig 2026-08-01 14:51:05 -0600
  • 71e455650b feat: introduce dedicated armor classes for air and fortifications Brian Fertig 2026-08-01 14:02:22 -0600
  • ac063d34a6 feat(total-annihilation): overhaul command system, patrol routes, and Commander death sequence Brian Fertig 2026-08-01 13:56:41 -0600
  • f9e971b305 feat(totalannihilation): overhaul flight model to strafing behavior Brian Fertig 2026-08-01 13:15:58 -0600
  • c56182bb10 Shift Artwork Additions Brian Fertig 2026-08-01 11:52:23 -0600
  • 2b6132031a feat(totalannihilation): add flight animation and factory production dials Brian Fertig 2026-08-01 09:41:03 -0600
  • cff1f02d9b feat: add air domain system with fighters, bombers, and hover units Brian Fertig 2026-08-01 09:00:37 -0600
  • 793cb249f9 feat(gootower): add sleeping goo mechanic and redesign levels feat(zuma): redesign level 7 feat(shift): add 9 new artwork pieces chore: remove Worms game entirely Brian Fertig 2026-07-31 23:37:48 -0600
  • 4c0b04613a feat: add 7 new shift artwork assets and update game icons Brian Fertig 2026-07-31 19:22:16 -0600
  • 95b200022c feat(worms): add background image to mode selection screen Brian Fertig 2026-07-31 18:06:39 -0600
  • 2268c74918 **feat: add Worms game with full physics, weapons, and procedural terrain** Brian Fertig 2026-07-31 16:33:37 -0600
  • 94e2152918 remove Angry Birds game; enhance Goo Tower visuals Brian Fertig 2026-07-31 16:29:49 -0600
  • 78c61c1cd5 feat(gootower): make gears lethal hazards; redesign levels 5-6 Brian Fertig 2026-07-30 23:09:59 -0600
  • 221f1d428a feat(gootower): replace procedural gear/pipe with sprite art and add terrain textures Brian Fertig 2026-07-30 20:39:17 -0600
  • 4dab1ac7d5 Elongate goos for the pipe. Brian Fertig 2026-07-30 20:01:21 -0600
  • d8296940e5 Suck into pipe effect for goos Brian Fertig 2026-07-30 19:54:18 -0600
  • e1b1ab2bab feat(gootower): add background parallax, dynamic level bounds, ball eye animations Brian Fertig 2026-07-30 19:38:37 -0600
  • c12371b654 feat(angrybirds): Waves 1-2 — playable core, 8 birds, level bank, wiring Brian Fertig 2026-07-30 19:07:16 -0600
  • 9ecbc9589f feat(angrybirds): Wave 0 — deterministic rigid-body solver Brian Fertig 2026-07-30 18:47:18 -0600
  • abb55d6d7b excitebike: playtest fixes and Wave 5 polish Brian Fertig 2026-07-29 23:06:41 -0600
  • 81aa6e00a8 fix(excitebike): rework throttle, heat model, and landing after playtest Brian Fertig 2026-07-29 22:34:29 -0600
  • 4e818ad104 Excitebike Brian Fertig 2026-07-29 22:05:21 -0600
  • a6573726ff Goo Tower and Zuma Changes Brian Fertig 2026-07-29 19:50:51 -0600
  • 052417aa9a feat(rushhour): redesign level bank, procedural art, and tiered curriculum Brian Fertig 2026-07-28 22:12:55 -0600
  • dbc1c64d51 Zuma Level Refactor Brian Fertig 2026-07-28 21:33:36 -0600
  • eabeef3165 tune zuma: slow down ball push speed, add per-level backgrounds & lose fanfare Brian Fertig 2026-07-28 17:54:23 -0600
  • 0201b0de7d feat(zuma): add victory fireworks finale with time bonus payout Brian Fertig 2026-07-28 17:27:14 -0600
  • 10165547ae Add tunnels to Zuma: editor, engine, art, and audio Brian Fertig 2026-07-28 17:20:11 -0600
  • 27b8c23a82 refactor: consolidate path rendering styles into shared PATH_STYLE constant Brian Fertig 2026-07-28 07:27:13 -0600
  • d08b48cdda chore(zuma): increase pushSpeed and starScores for all 20 levels Brian Fertig 2026-07-27 23:15:44 -0600
  • 8e4e48e540 refactor(zuma): overhaul marbles, add level editor, rebalance levels Brian Fertig 2026-07-27 22:54:42 -0600
  • b3dafbbdf7 feat: enhance Zuma menu with background image and improve UI layout Brian Fertig 2026-07-27 21:01:48 -0600
  • 1ad2942241 Added Characters and Backgrounds to Puzzle Mode on Tetris Attack Brian Fertig 2026-07-27 19:31:51 -0600
  • 7de6b71776 feat(tetrisattack): add Endless mode hero rotation Brian Fertig 2026-07-27 18:50:06 -0600
  • 391795c6a0 Shell Clean-Up on level changes in Super Kart. Brian Fertig 2026-07-27 17:35:35 -0600
  • 59a5d0606e refactor(gootower): draw strands as pinched goo shapes instead of lines Brian Fertig 2026-07-26 19:26:25 -0600
  • b6e7d932cd feat(gootower): add edge-pan camera control, intro animation, and debug zoom Brian Fertig 2026-07-26 18:43:17 -0600
  • f1c4289f0f feat: enhance Jewel Quest and Shift game UI/UX Brian Fertig 2026-07-26 18:00:47 -0600
  • 9f54556ba9 feat: enhance Shift backgrounds and add commander death SFX for TA Brian Fertig 2026-07-26 16:01:54 -0600
  • 6e9cc84f6a feat(gootower): replace sky drawing with background image asset Brian Fertig 2026-07-26 15:37:31 -0600
  • 5b24cc3ad0 Goo Tower Levels Brian Fertig 2026-07-26 15:23:18 -0600
  • 2702bd9c91 Terrain Sprites for Total Annihilation Brian Fertig 2026-07-26 14:14:20 -0600
  • 435c78f505 Added voices for Tetris Attack Brian Fertig 2026-07-26 11:54:04 -0600
  • cfbf1032bf feat: add Chinese soundtrack to Mahjong and Mahjong Match games Brian Fertig 2026-07-26 10:45:43 -0600
  • 386ad3efb7 feat: add Goo Tower game with physics engine, 12 levels, and editor Brian Fertig 2026-07-26 10:22:25 -0600
  • cb3c152d10 feat: pudding monsters waves 1-3, mahjong match FX, background art Brian Fertig 2026-07-26 01:27:36 -0600
  • 4813c17cce feat: add custom backgrounds for Bejeweled and Peggle games Brian Fertig 2026-07-25 20:56:57 -0600
  • 195e88f2dc feat(totalannihilation): add auto-heal for idle builders Brian Fertig 2026-07-25 20:36:50 -0600
  • 39059a3551 feat(total-annihilation): add rocket trooper, constructor, and advanced vehicle plant Brian Fertig 2026-07-25 19:52:26 -0600
  • c835096610 feat(total-annihilation): polish visuals, audio, and game balance Brian Fertig 2026-07-25 19:51:25 -0600
  • 3c053e5984 feat: add granular order queue cancellation Brian Fertig 2026-07-25 16:16:33 -0600
  • b479b6a21f feat: overhaul Bloxorz rendering, mechanics, and level design; update Total Annihilation visuals Brian Fertig 2026-07-25 14:50:23 -0600
  • 00f6dd6e19 Added fortify icon to units Brian Fertig 2026-07-25 11:57:39 -0600
  • 65a6ee12ad refactor(ai): improve city placement with working radius awareness Brian Fertig 2026-07-25 11:27:17 -0600