- GoFish: Display animated banners when players are dealt starting pairs at the beginning of the game.
- Parchisi: Add pulsing glow and expanding ripple visual cues to indicate movable pawns.
- Parchisi: Implement click-outside dismissal for pawn selection highlights to improve interaction clarity.
- Introduce `MusicPlayer` class for in-game music with shuffle, skip, and mute controls
- Add `MenuMusic` utility for background music in menu scenes
- Load music tracks and metadata via `music.json`
- Implement drag-and-drop for SkipBo cards with visual feedback
- Add card flight animations for Phase 10 AI actions and player draws
- Update Phase 10 AI turn timing and reduce delays for smoother gameplay