- Add high-resolution `catancards.png` and `catantiles.png` assets
- Replace hexagon background colors with textured tile images from spritesheet
- Redesign resource hand with card-style UI (dark background, artwork, colored borders)
- Introduce a new Bank Panel on the right side showing resource and dev card counts
- Implement resource collection animations (chit pulse, particle effects, card flight)
- Export `HEX_W` constant for use in tile sizing calculations
- Replace the random hex chit assignment with a fixed spiral-based sequence (`CHIT_SPIRAL` and `CHIT_SEQUENCE`) to ensure consistent board layouts.
- Randomize the initial player turn order using a shuffled seat array instead of the static snake pattern.
- Update the build costs legend UI to display colored resource swatches in a bottom panel.