- Add Balatro-style hover tooltips for cards, jokers, consumables, shop
items, packs, and vouchers with detailed stat information
- Add a looping energy hum that climbs in pitch with the running score
- Add visual jitter to chips/mult boxes that intensifies with the hum
- Improve scoring animation by grouping events per card/joker anchor
- Stamp joker UIDs onto events for proper animation anchoring
- Add drag distance threshold to prevent accidental joker drags
- Add `requiresCapital` ability gate to card definitions
- Rework TIE Fighter: constant boost → action that draws a card if you control a capital ship
- Rework Darth Vader: constant +4 attack while Force is with you (removed damage ability)
- Rework Cassian Andor: onBounty trigger forces opponent discard on galaxy row kills
- Rework Luke Skywalker: onPlay destroy enemy capital ship if Force is with you
- Centralize ability requirement checks via `abilityGatePasses()` helper
- Apply gate checks to onBounty, onPlay, and onReveal triggers
- Add Force track shift SFX (light/dark variations) with randomized playback
- Update verification tests for new card behaviors