- Implement full Tents & Trees scene (TentsGame.js) with day-to-night
sky transition, campfire/ember/firefly effects, hover hints, violation
feedback, and a win panel
- Add pure board model (TentsLogic.js) with backtracking solver,
unique-solution puzzle generation across four difficulties, toggle/
diagnose/solved helpers — all unit-testable in Node
- Register the game in gamesRegistry, main scene list, and slug dispatch
- Update game-icons.png with a new icon frame for Tents & Trees
- Add tools/verifyTents.js (solver + play-state unit tests and generation
soak) and tools/smokeTents.js (Phaser-stub smoke test driving the full
select → play → solve → win → restart flow)