- Update ship sprite frame dimensions to match actual UQM rotation assets
- Parse .ani hotspot files to correctly center tightly-cropped ship frames
- Replace CRT overlay effect with native camera shake for hit/explosion feedback
- Fix camera zoom clamping to prevent ships from going off-screen on 16:9 display
- Correct ship rotation frame mapping (UQM sheets rotate clockwise)
- Add keyboard navigation to ship picker with focus rings and sound feedback
- Support both control clusters for hotseat and single-player ship selection
- Remove unused CRT overlay import and related cleanup code
- Update asset fetcher to handle per-frame hotspot alignment from .ani files
- Register Star Control in games registry as 2-player arcade game
- Import and register StarControlGame scene
- Add starcontrol slug mapping in GameRoomScene dispatch
- Load star-control-ships.json asset data in PreloadScene
- Add dynamic ship sprite sheet loading in asset manifest
- Update README to reflect new game in Arcade/Console/PC category
- Update game icons to include Star Control icon (frame 82)