Text alignment

This commit is contained in:
Brian Fertig 2026-05-31 13:11:22 -06:00
parent 651ef51633
commit f83b8e72e9
1 changed files with 3 additions and 3 deletions

View File

@ -164,16 +164,16 @@ export default class BattleshipGame extends Phaser.Scene {
// Coordinate labels.
for (let c = 0; c < SIZE; c++)
this.add.text(ox + c * CELL + CELL / 2, oy - 4, String.fromCharCode(65 + c), {
this.add.text(ox + c * CELL + CELL / 2, oy - 19, String.fromCharCode(65 + c), {
fontFamily: '"Julius Sans One"', fontSize: '16px', color: COLORS.mutedHex,
}).setOrigin(0.5, 1).setDepth(DEPTH.label);
for (let r = 0; r < SIZE; r++)
this.add.text(ox - 10, oy + r * CELL + CELL / 2, String(r + 1), {
this.add.text(ox - 25, oy + r * CELL + CELL / 2, String(r + 1), {
fontFamily: '"Julius Sans One"', fontSize: '16px', color: COLORS.mutedHex,
}).setOrigin(1, 0.5).setDepth(DEPTH.label);
// Title.
this.add.text(ox + GRID / 2, oy - 40, title, {
this.add.text(ox + GRID / 2, oy - 60, title, {
fontFamily: 'Righteous', fontSize: '30px', color: COLORS.textHex,
}).setOrigin(0.5).setDepth(DEPTH.label);