From ec3ae7857074cecf9f386430801649f75af6adbc Mon Sep 17 00:00:00 2001 From: Brian Fertig Date: Sun, 7 Jun 2026 14:41:54 -0600 Subject: [PATCH] Purchase Shade on properties --- public/src/games/monopoly/MonopolyGame.js | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/public/src/games/monopoly/MonopolyGame.js b/public/src/games/monopoly/MonopolyGame.js index cfbb434..58a823a 100644 --- a/public/src/games/monopoly/MonopolyGame.js +++ b/public/src/games/monopoly/MonopolyGame.js @@ -414,11 +414,11 @@ export default class MonopolyGame extends Phaser.Scene { continue; } if (own.owner !== null) { - // Owner color dot in top corner + // Subtle ownership tint over the cream background const geo = spaceGeometry(idx); const bx = BL + geo.x, by = BT + geo.y; - g.fillStyle(PLAYER_COLORS[own.owner], 1); - g.fillCircle(bx + geo.w - 7, by + 7, 5); + g.fillStyle(PLAYER_COLORS[own.owner], 0.20); + g.fillRect(bx, by, geo.w, geo.h); } if (own.hotel) { this.drawHotelOnSpace(g, idx);