refactor(2048): simplify tile text colors to white on all dark-themed tiles
Previously, tile text colors alternated between dark (#1a1208) for lower values and white (#ffffff) for higher values (index >= 5). This change simplifies the logic to use white text for all tiles, reflecting a consistent dark-themed tile design.
This commit is contained in:
parent
cb5c2ec5fe
commit
afd3dc9466
|
|
@ -29,9 +29,9 @@ export function buildTilePalette(scheme) {
|
|||
return palette;
|
||||
}
|
||||
|
||||
// Returns 11 hex color strings for tile text (light on dark, dark on light)
|
||||
// Returns 11 hex color strings for tile text — white on all dark-themed tiles
|
||||
export function buildTextColorTable(palette) {
|
||||
return palette.map((_, i) => (i >= 5 ? '#ffffff' : '#1a1208'));
|
||||
return palette.map(() => '#ffffff');
|
||||
}
|
||||
|
||||
// Map tile value (2..2048+) to palette index 0-10
|
||||
|
|
|
|||
Loading…
Reference in New Issue