feat: add card and base artwork spritesheets

- Add swdbg-cards-art.png and swdbg-bases-art.png spritesheets
- Add corresponding PSD source files
- Update swdbg-artwork.json to reference new art assets
- Adjust card sheet frame height from 230 to 155
This commit is contained in:
Brian Fertig 2026-07-04 11:49:20 -06:00
parent 6a49f5e2ae
commit 57f9941dc4
5 changed files with 2 additions and 2 deletions

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@ -11,8 +11,8 @@
" 3. Map each card id to its 0-based frame index in the matching map below.", " 3. Map each card id to its 0-based frame index in the matching map below.",
"Ids not present in a map (or maps left empty) stay procedural." "Ids not present in a map (or maps left empty) stay procedural."
], ],
"cardSheet": { "key": "swdbg-cards-art", "path": "", "frameWidth": 300, "frameHeight": 230 }, "cardSheet": { "key": "swdbg-cards-art", "path": "assets/images/swdbg-cards-art.png", "frameWidth": 300, "frameHeight": 155 },
"baseSheet": { "key": "swdbg-bases-art", "path": "", "frameWidth": 220, "frameHeight": 300 }, "baseSheet": { "key": "swdbg-bases-art", "path": "assets/images/swdbg-bases-art.png", "frameWidth": 220, "frameHeight": 300 },
"cards": { "cards": {
"allianceshuttle": 0, "rebeltrooper": 1, "templeguardian": 2, "allianceshuttle": 0, "rebeltrooper": 1, "templeguardian": 2,