feat: add card and base artwork spritesheets
- Add swdbg-cards-art.png and swdbg-bases-art.png spritesheets - Add corresponding PSD source files - Update swdbg-artwork.json to reference new art assets - Adjust card sheet frame height from 230 to 155
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@ -11,8 +11,8 @@
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" 3. Map each card id to its 0-based frame index in the matching map below.",
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" 3. Map each card id to its 0-based frame index in the matching map below.",
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"Ids not present in a map (or maps left empty) stay procedural."
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"Ids not present in a map (or maps left empty) stay procedural."
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],
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],
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"cardSheet": { "key": "swdbg-cards-art", "path": "", "frameWidth": 300, "frameHeight": 230 },
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"cardSheet": { "key": "swdbg-cards-art", "path": "assets/images/swdbg-cards-art.png", "frameWidth": 300, "frameHeight": 155 },
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"baseSheet": { "key": "swdbg-bases-art", "path": "", "frameWidth": 220, "frameHeight": 300 },
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"baseSheet": { "key": "swdbg-bases-art", "path": "assets/images/swdbg-bases-art.png", "frameWidth": 220, "frameHeight": 300 },
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"cards": {
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"cards": {
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"allianceshuttle": 0, "rebeltrooper": 1, "templeguardian": 2,
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"allianceshuttle": 0, "rebeltrooper": 1, "templeguardian": 2,
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