diff --git a/public/src/games/farkel/FarkelGame.js b/public/src/games/farkel/FarkelGame.js index 4c6e44b..ca4bdcc 100644 --- a/public/src/games/farkel/FarkelGame.js +++ b/public/src/games/farkel/FarkelGame.js @@ -602,7 +602,7 @@ export default class FarkelGame extends Phaser.Scene { const seat = this.gs.current; bank(this.gs); playSound(this, SFX.PENCIL_WRITE); - if (this.gs.turn.kept >= 1000) { + if (this.gs.players[seat].score >= 1000) { this.portraitCtrls[seat]?.controller?.playEmotion?.('happy'); } break;