escape/src/levels/level1.json

44 lines
1.6 KiB
JSON

{
"version": 2,
"name": "Level 1 — Sandbox",
"width": 16,
"height": 16,
"tiles": [
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 1,
1, 0, 3, 0, 0, 0, 0, 0, 2, 0, 0, 0, 4, 4, 0, 1,
1, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 4, 0, 1,
1, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 1,
1, 0, 0, 0, 2, 2, 0, 0, 2, 0, 0, 0, 0, 0, 0, 1,
1, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 1,
1, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 5, 2, 2, 2, 1,
1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 1,
1, 0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 1,
1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 1,
1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1
],
"overlays": [
{ "x": 8, "y": 2, "id": "painting1" },
{ "x": 3, "y": 9, "id": "banner" },
{ "x": 12, "y": 2, "id": "vines" }
],
"items": [
{ "id": "plant", "x": 2.5, "y": 5.5 },
{ "id": "lamp", "x": 10.5, "y": 13.5 },
{ "id": "rubble", "x": 6.5, "y": 10.5 }
],
"playerStart": { "x": 3.5, "y": 12.5, "dir": -1.5707963267948966 },
"entities": [
{ "type": "guard", "x": 6.5, "y": 3.5 },
{ "type": "scout", "x": 12.5, "y": 12.5 },
{ "type": "ammo", "x": 5.5, "y": 9.5 },
{ "type": "health", "x": 13.5, "y": 5.5 },
{ "type": "treasure", "x": 2.5, "y": 1.5 },
{ "type": "exit", "x": 13.5, "y": 8.5 }
]
}