escape/editor.html

143 lines
3.9 KiB
HTML

<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Escape — Level Editor</title>
<style>
html,
body {
margin: 0;
padding: 0;
height: 100%;
background: #1b1b1f;
overflow: hidden;
font-family: system-ui, sans-serif;
color: #e6e6e6;
}
#editor {
position: absolute;
inset: 0;
}
/* Toolbar overlaid on top of the Phaser editor canvas. */
#toolbar {
position: absolute;
top: 0;
left: 0;
right: 0;
display: flex;
gap: 8px;
align-items: center;
padding: 8px 12px;
background: rgba(20, 20, 24, 0.92);
border-bottom: 1px solid #3a3a42;
z-index: 10;
flex-wrap: wrap;
}
#toolbar button {
background: #2d2d36;
color: #e6e6e6;
border: 1px solid #45454f;
border-radius: 4px;
padding: 6px 10px;
cursor: pointer;
font-size: 13px;
}
#toolbar button:hover {
background: #3a3a46;
}
#toolbar .spacer {
flex: 1;
}
#status {
font-size: 12px;
color: #9aa0a6;
}
/* Brush palette: dropdowns populated from the src/config JSON files. */
#palette {
position: absolute;
top: 44px;
left: 0;
right: 0;
display: flex;
gap: 10px;
align-items: center;
flex-wrap: wrap;
padding: 6px 12px;
background: rgba(20, 20, 24, 0.92);
border-bottom: 1px solid #3a3a42;
z-index: 9;
font-size: 12px;
}
#palette label {
display: flex;
gap: 4px;
align-items: center;
color: #9aa0a6;
}
#palette select {
background: #2d2d36;
color: #e6e6e6;
border: 1px solid #45454f;
border-radius: 4px;
padding: 4px 6px;
font-size: 12px;
cursor: pointer;
}
#palette button {
background: #2d2d36;
color: #e6e6e6;
border: 1px solid #45454f;
border-radius: 4px;
padding: 4px 8px;
cursor: pointer;
font-size: 12px;
}
#palette .sep {
width: 1px;
align-self: stretch;
background: #3a3a42;
}
#palette .active-tool {
outline: 2px solid #ffe066;
}
</style>
</head>
<body>
<div id="toolbar">
<strong>Escape Editor</strong>
<button id="btn-new">New</button>
<button id="btn-save">Save</button>
<button id="btn-export">Export JSON</button>
<button id="btn-import">Import JSON</button>
<button id="btn-playtest">▶ Play Test</button>
<span class="spacer"></span>
<span id="status"></span>
</div>
<!-- Brush palette. The dropdowns are filled by EditorScene from the
registry (src/config/*.json) — add entries there, not here. -->
<div id="palette">
<label>Wall <select id="sel-wall"></select></label>
<label>Overlay <select id="sel-overlay"></select></label>
<label>Item <select id="sel-item"></select></label>
<label>Enemy <select id="sel-enemy"></select></label>
<span class="sep"></span>
<button id="btn-tool-start">Start</button>
<span id="pickup-tools" style="display: contents"></span>
<button id="btn-tool-erase">Erase</button>
</div>
<div id="editor"></div>
<input id="file-input" type="file" accept="application/json" style="display: none" />
<!-- Resolve the bare "phaser" import to the vendored ESM build so no
bundler or npm install is needed — any static file server works. -->
<script type="importmap">
{
"imports": {
"phaser": "./vendor/phaser.esm.min.js"
}
}
</script>
<script type="module" src="./src/editor/main.js"></script>
</body>
</html>