// Bundled default level, exported as an ES module so it can be imported // natively with no bundler and no JSON-import-attributes support needed. // Kept in sync with level1.json; used as an offline fallback if fetch fails. export default { "version": 1, "name": "Level 1 — Sandbox", "width": 16, "height": 16, "tiles": [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 1, 1, 0, 3, 0, 0, 0, 0, 0, 2, 0, 0, 0, 4, 4, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 4, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 2, 2, 0, 0, 2, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 5, 2, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 1, 1, 0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ], "playerStart": { "x": 3.5, "y": 12.5, "dir": -1.5707963267948966 }, "entities": [ { "type": "enemy", "x": 6.5, "y": 3.5 }, { "type": "enemy", "x": 12.5, "y": 12.5 }, { "type": "ammo", "x": 5.5, "y": 9.5 }, { "type": "health", "x": 13.5, "y": 5.5 }, { "type": "treasure", "x": 2.5, "y": 1.5 }, { "type": "exit", "x": 13.5, "y": 8.5 } ] };