- Introduce `src/audio.js` module for centralized music playback and cleanup - Add background music tracks for all four games and the main menu - Refactor game config files to support multiple difficulty levels via `levels` object - Update game scenes to load level-specific configurations and track progression - Add win conditions based on level-specific objectives (e.g., bugs to pass, waves cleared) - Update HUDs to display current progress toward level completion |
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| .. | ||
| fx | ||
| music | ||