- Add ArcadeClassic font-face definition in index.html
- Update fontFamily in all Phaser text objects to use 'ArcadeClassic, monospace'
- Applies to all game scenes (BurliKong, CodeBugInvaders, ColoradoDefense, DotDude, SmashOut, Vortex) and UI scenes (GameManager, GameOver, LevelComplete, MainMenu)
- Ensures consistent arcade-style typography throughout the application
- Add Burli Kong game with animated Kong sprite and idle animations
- Implement ladder-based barrel falling mechanics (50% chance)
- Increase barrel speeds across all levels for improved difficulty
- Add HTML mode selector to MainMenu for switching between games
- Propagate selectedGame through GameManager and LevelComplete scenes
- Move Kong rendering from gfx to sprite-based with proper depth layers
- Fix HUD lives text positioning
- Import BurliKong scene and add it to the Phaser game configuration
- Register BurliKong in the GameManager's display name map
- Include BurliKong in the game pool within game.json
- Bump cache version for game config to ensure fresh load