A tower defense game.
Go to file
Brian Fertig ff5f9db876 Add new advanced enemy type (advanced3), flamethrower tower, laser cannon tower, and update wave configuration with new enemy spawns and timing
This commit introduces a new advanced enemy variant (advanced3) with increased health and speed, adds two new tower types (flamethrower and laser cannon) with their respective configurations, extends the spawn timing for existing enemies in wave 9, and enhances the upgrade menu UI to display stat improvements.
2025-09-06 14:13:12 -06:00
assets Add new advanced enemy type (advanced3), flamethrower tower, laser cannon tower, and update wave configuration with new enemy spawns and timing 2025-09-06 14:13:12 -06:00
src Add new advanced enemy type (advanced3), flamethrower tower, laser cannon tower, and update wave configuration with new enemy spawns and timing 2025-09-06 14:13:12 -06:00
index.html feat: Implement basic level 1 with tilemap, enemies, pathfinding and wave system 2025-08-30 20:38:17 -06:00
start_web.bat feat: Implement basic level 1 with tilemap, enemies, pathfinding and wave system 2025-08-30 20:38:17 -06:00