alien-rush/assets
Brian Fertig f843aee85f Add Level 3 with new terrain, updated tower stats, and comprehensive wave configurations
This commit introduces Level 3 with:
- New terrain assets (terrain2.png) and tilemap configuration
- Updated tower statistics for level 2 and 3 in towerConfig.js
- Complete wave scheduling for level 3 in waveConfig.js
- Dynamic asset loading based on current level in level.js
2025-09-06 23:37:12 -06:00
..
music Add medium enemies, enhance core damage system, update wave configurations, and improve tower upgrade UI 2025-09-06 12:19:37 -06:00
sounds feat: Add new sound effects, music, and enhance tower mechanics 2025-09-05 21:10:28 -06:00
tilesets Add Level 3 with new terrain, updated tower stats, and comprehensive wave configurations 2025-09-06 23:37:12 -06:00
NEUROPOL.ttf
New Project.png
advanced-enemies.png feat: Implement level selection menu with video background, add level 2 assets and wave configurations 2025-09-06 20:51:53 -06:00
advanced-enemies.psd feat: Implement level selection menu with video background, add level 2 assets and wave configurations 2025-09-06 20:51:53 -06:00
ammo.png Add AOE tower support, implement flamethrower and cannon towers with animations, enhance tower targeting logic, and update tower configurations including damage types and ranges. 2025-09-02 21:16:20 -06:00
ammo.psd Add AOE tower support, implement flamethrower and cannon towers with animations, enhance tower targeting logic, and update tower configurations including damage types and ranges. 2025-09-02 21:16:20 -06:00
basic-enemies.png Add medium enemies, enhance core damage system, update wave configurations, and improve tower upgrade UI 2025-09-06 12:19:37 -06:00
basic-enemies.psd Add medium enemies, enhance core damage system, update wave configurations, and improve tower upgrade UI 2025-09-06 12:19:37 -06:00
gold.png
intGold.png
intMain.png
intTop.png
intUpgrade.png feat(towers): Implement interactive upgrade system with visual range indicators and cost validation 2025-09-03 20:13:28 -06:00
josh-life.png
level1.json Add medium enemies, enhance core damage system, update wave configurations, and improve tower upgrade UI 2025-09-06 12:19:37 -06:00
level2.json Update level2 map dimensions and data structure 2025-09-06 21:20:49 -06:00
level3.json Add Level 3 with new terrain, updated tower stats, and comprehensive wave configurations 2025-09-06 23:37:12 -06:00
medium-enemies.png Add medium enemies, enhance core damage system, update wave configurations, and improve tower upgrade UI 2025-09-06 12:19:37 -06:00
medium-enemies.psd Add medium enemies, enhance core damage system, update wave configurations, and improve tower upgrade UI 2025-09-06 12:19:37 -06:00
menuBackground.mp4 feat: Implement level selection menu with video background, add level 2 assets and wave configurations 2025-09-06 20:51:53 -06:00
menuInterface.png feat: Implement level selection menu with video background, add level 2 assets and wave configurations 2025-09-06 20:51:53 -06:00
menuLogo.png feat: Implement level selection menu with video background, add level 2 assets and wave configurations 2025-09-06 20:51:53 -06:00
nextWave.png
nextWave.psd
redArrow.png
terrain.png
terrain.psd
terrain2.png Add Level 3 with new terrain, updated tower stats, and comprehensive wave configurations 2025-09-06 23:37:12 -06:00
terrain2.psd Add Level 3 with new terrain, updated tower stats, and comprehensive wave configurations 2025-09-06 23:37:12 -06:00
towers.png feat: Implement level selection menu with video background, add level 2 assets and wave configurations 2025-09-06 20:51:53 -06:00
towers.psd feat: Implement level selection menu with video background, add level 2 assets and wave configurations 2025-09-06 20:51:53 -06:00