..
music
Add medium enemies, enhance core damage system, update wave configurations, and improve tower upgrade UI
2025-09-06 12:19:37 -06:00
sounds
Add Flak Cannon tower with AOE functionality, upgrade animations, and sound effects
2025-09-07 10:51:39 -06:00
tilesets
feat: Add Level 4 implementation with new assets, map data, and comprehensive wave configurations
2025-09-07 20:48:03 -06:00
NEUROPOL.ttf
…
New Project.png
…
advanced-enemies.png
feat: Implement level selection menu with video background, add level 2 assets and wave configurations
2025-09-06 20:51:53 -06:00
advanced-enemies.psd
feat: Implement level selection menu with video background, add level 2 assets and wave configurations
2025-09-06 20:51:53 -06:00
ammo.png
Add AOE tower support, implement flamethrower and cannon towers with animations, enhance tower targeting logic, and update tower configurations including damage types and ranges.
2025-09-02 21:16:20 -06:00
ammo.psd
Add AOE tower support, implement flamethrower and cannon towers with animations, enhance tower targeting logic, and update tower configurations including damage types and ranges.
2025-09-02 21:16:20 -06:00
basic-enemies.png
Add medium enemies, enhance core damage system, update wave configurations, and improve tower upgrade UI
2025-09-06 12:19:37 -06:00
basic-enemies.psd
Add medium enemies, enhance core damage system, update wave configurations, and improve tower upgrade UI
2025-09-06 12:19:37 -06:00
gold.png
…
intGold.png
…
intMain.png
…
intTop.png
…
intUpgrade.png
feat(towers): Implement interactive upgrade system with visual range indicators and cost validation
2025-09-03 20:13:28 -06:00
josh-life.png
…
level1.json
Add medium enemies, enhance core damage system, update wave configurations, and improve tower upgrade UI
2025-09-06 12:19:37 -06:00
level2.json
Update level2 map dimensions and data structure
2025-09-06 21:20:49 -06:00
level3.json
Add Level 3 with new terrain, updated tower stats, and comprehensive wave configurations
2025-09-06 23:37:12 -06:00
level4.json
feat: Add Level 4 implementation with new assets, map data, and comprehensive wave configurations
2025-09-07 20:48:03 -06:00
medium-enemies.png
Add medium enemies, enhance core damage system, update wave configurations, and improve tower upgrade UI
2025-09-06 12:19:37 -06:00
medium-enemies.psd
Add medium enemies, enhance core damage system, update wave configurations, and improve tower upgrade UI
2025-09-06 12:19:37 -06:00
menuBackground.mp4
feat: Implement level selection menu with video background, add level 2 assets and wave configurations
2025-09-06 20:51:53 -06:00
menuInterface.png
feat: Implement level selection menu with video background, add level 2 assets and wave configurations
2025-09-06 20:51:53 -06:00
menuLogo.png
feat: Implement level selection menu with video background, add level 2 assets and wave configurations
2025-09-06 20:51:53 -06:00
nextWave.png
…
nextWave.psd
…
redArrow.png
…
terrain.png
feat: Enhance level 1 with expanded map size, updated tile data, improved enemy spawning, refined UI interactions and adjusted wave configurations
2025-09-01 19:24:09 -06:00
terrain.psd
feat: Enhance level 1 with expanded map size, updated tile data, improved enemy spawning, refined UI interactions and adjusted wave configurations
2025-09-01 19:24:09 -06:00
terrain2.png
Add Level 3 with new terrain, updated tower stats, and comprehensive wave configurations
2025-09-06 23:37:12 -06:00
terrain2.psd
Add Level 3 with new terrain, updated tower stats, and comprehensive wave configurations
2025-09-06 23:37:12 -06:00
towers.png
Add Flak Cannon tower with AOE functionality, upgrade animations, and sound effects
2025-09-07 10:51:39 -06:00
towers.psd
Add Flak Cannon tower with AOE functionality, upgrade animations, and sound effects
2025-09-07 10:51:39 -06:00