- Expanded level 1 map from 9x16 to 13x16 tiles with updated collision data - Modified enemy spawn timing ranges for more varied gameplay - Adjusted interface animations and tower placement logic - Updated wave configurations including new wave 3 with increased difficulty - Disabled zoom controls and removed right-click tower deletion functionality The changes aim to provide a larger playable area, improve game balance through better enemy distribution, enhance user interface responsiveness, and increase challenge progression across waves. |
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