alien-rush/assets
Brian Fertig 7976c35bfd Add Flak Cannon tower with AOE functionality, upgrade animations, and sound effects
This commit introduces a new Flak Cannon tower type with:
- Complete tower configuration including cost, damage stats, and range for all 3 levels
- Visual upgrades with rotating mid-sections for level 2/3
- Sound effects (flak.mp3) for firing and explosions
- AOE shot mechanics that fire multiple projectiles in a spread pattern
- Rotation handling to prevent conflicts with tower aiming logic

The flak cannon uses a unique firing pattern where it shoots multiple projectiles in different directions within its AOE radius, creating an explosion effect. The upgrade system adds visual elements like rotating mid-sections and changes sprite textures for each level.
2025-09-07 10:51:39 -06:00
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music Add medium enemies, enhance core damage system, update wave configurations, and improve tower upgrade UI 2025-09-06 12:19:37 -06:00
sounds Add Flak Cannon tower with AOE functionality, upgrade animations, and sound effects 2025-09-07 10:51:39 -06:00
tilesets Add Level 3 with new terrain, updated tower stats, and comprehensive wave configurations 2025-09-06 23:37:12 -06:00
NEUROPOL.ttf
New Project.png
advanced-enemies.png feat: Implement level selection menu with video background, add level 2 assets and wave configurations 2025-09-06 20:51:53 -06:00
advanced-enemies.psd feat: Implement level selection menu with video background, add level 2 assets and wave configurations 2025-09-06 20:51:53 -06:00
ammo.png
ammo.psd
basic-enemies.png Add medium enemies, enhance core damage system, update wave configurations, and improve tower upgrade UI 2025-09-06 12:19:37 -06:00
basic-enemies.psd Add medium enemies, enhance core damage system, update wave configurations, and improve tower upgrade UI 2025-09-06 12:19:37 -06:00
gold.png
intGold.png
intMain.png
intTop.png
intUpgrade.png
josh-life.png
level1.json Add medium enemies, enhance core damage system, update wave configurations, and improve tower upgrade UI 2025-09-06 12:19:37 -06:00
level2.json Update level2 map dimensions and data structure 2025-09-06 21:20:49 -06:00
level3.json Add Level 3 with new terrain, updated tower stats, and comprehensive wave configurations 2025-09-06 23:37:12 -06:00
medium-enemies.png Add medium enemies, enhance core damage system, update wave configurations, and improve tower upgrade UI 2025-09-06 12:19:37 -06:00
medium-enemies.psd Add medium enemies, enhance core damage system, update wave configurations, and improve tower upgrade UI 2025-09-06 12:19:37 -06:00
menuBackground.mp4 feat: Implement level selection menu with video background, add level 2 assets and wave configurations 2025-09-06 20:51:53 -06:00
menuInterface.png feat: Implement level selection menu with video background, add level 2 assets and wave configurations 2025-09-06 20:51:53 -06:00
menuLogo.png feat: Implement level selection menu with video background, add level 2 assets and wave configurations 2025-09-06 20:51:53 -06:00
nextWave.png
nextWave.psd
redArrow.png
terrain.png
terrain.psd
terrain2.png Add Level 3 with new terrain, updated tower stats, and comprehensive wave configurations 2025-09-06 23:37:12 -06:00
terrain2.psd Add Level 3 with new terrain, updated tower stats, and comprehensive wave configurations 2025-09-06 23:37:12 -06:00
towers.png Add Flak Cannon tower with AOE functionality, upgrade animations, and sound effects 2025-09-07 10:51:39 -06:00
towers.psd Add Flak Cannon tower with AOE functionality, upgrade animations, and sound effects 2025-09-07 10:51:39 -06:00