A tower defense game.
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Brian Fertig 283a51044c Add medium enemies, enhance core damage system, update wave configurations, and improve tower upgrade UI
This commit introduces medium enemy types with updated sprite sheets and configurations, implements a core damage system that reduces health when enemies reach the end point, adds new wave configurations for levels 7 and 8 with mixed enemy types, enhances the tower upgrade menu UI by removing animations and improving layout, updates enemy spread values for better balance, and fixes various visual elements including camera scroll factors and text positioning.
2025-09-06 12:19:37 -06:00
assets Add medium enemies, enhance core damage system, update wave configurations, and improve tower upgrade UI 2025-09-06 12:19:37 -06:00
src Add medium enemies, enhance core damage system, update wave configurations, and improve tower upgrade UI 2025-09-06 12:19:37 -06:00
index.html feat: Implement basic level 1 with tilemap, enemies, pathfinding and wave system 2025-08-30 20:38:17 -06:00
start_web.bat feat: Implement basic level 1 with tilemap, enemies, pathfinding and wave system 2025-08-30 20:38:17 -06:00