A tower defense game.
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Brian Fertig 1233c2bf76 feat(towers): Implement tower placement system with selection preview, add cannon tower type, and integrate wave progression controls
This commit introduces a comprehensive tower placement system allowing players to select and place towers on valid platform tiles. Key changes include:
- Added tower selection and preview functionality with visual feedback (green for valid, red for invalid positions)
- Implemented cannon tower type with AOE damage capabilities
- Integrated next wave button with animation effects in the UI
- Modified wave progression to be controlled via interface manager instead of automatic timing
- Enhanced tower placement logic to snap to grid and validate platform collisions
- Updated gold management system with proper removal when placing towers

The changes enable players to strategically place multiple tower types while providing visual feedback during selection and integrating seamlessly with the existing wave progression system.
2025-09-01 13:18:20 -06:00
assets feat(towers): Implement tower placement system with selection preview, add cannon tower type, and integrate wave progression controls 2025-09-01 13:18:20 -06:00
src feat(towers): Implement tower placement system with selection preview, add cannon tower type, and integrate wave progression controls 2025-09-01 13:18:20 -06:00
index.html feat: Implement basic level 1 with tilemap, enemies, pathfinding and wave system 2025-08-30 20:38:17 -06:00
start_web.bat feat: Implement basic level 1 with tilemap, enemies, pathfinding and wave system 2025-08-30 20:38:17 -06:00