A tower defense game.
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Brian Fertig 0dc8fba5db feat: Implement tower selection and upgrade system with pan control
- Added allowPan flag to level scene to control camera panning
- Implemented interface manager to disable/enable panning when interfaces open/close
- Enhanced tower manager with:
  * Tower selection functionality
  * Visual range circle and rotating line indicator
  * Global click handler to close upgrade menu when clicking outside towers
  * Depth management for tower sprites
  * Pointer overlap detection for UI interactions

This enables proper tower selection, visual feedback during upgrades, and prevents camera panning while interacting with the UI.
2025-09-03 15:54:27 -06:00
assets Add AOE tower support, implement flamethrower and cannon towers with animations, enhance tower targeting logic, and update tower configurations including damage types and ranges. 2025-09-02 21:16:20 -06:00
src feat: Implement tower selection and upgrade system with pan control 2025-09-03 15:54:27 -06:00
index.html feat: Implement basic level 1 with tilemap, enemies, pathfinding and wave system 2025-08-30 20:38:17 -06:00
start_web.bat feat: Implement basic level 1 with tilemap, enemies, pathfinding and wave system 2025-08-30 20:38:17 -06:00