export const ENEMIES_CONFIG = {
    'basic1': {
        'spread': 55,
        'health': 25,
        'fullHealth': 25,
        'speedLow': 25,
        'speedHigh': 35,
        'spriteStart': 0,
        'spriteSheet': 'basic-enemies',
        'dropLow': 1,
        'dropHigh': 2
    },
    'basic2': {
        'spread': 55,
        'health': 100,
        'fullHealth': 100,
        'speedLow': 45,
        'speedHigh': 55,
        'spriteStart': 10,
        'spriteSheet': 'basic-enemies',
        'dropLow': 5,
        'dropHigh': 10
    },
    'basic3': {
        'spread': 55,
        'health': 300,
        'fullHealth': 300,
        'speedLow': 20,
        'speedHigh': 30,
        'spriteStart': 20,
        'spriteSheet': 'basic-enemies',
        'dropLow': 8,
        'dropHigh': 16
    },
    'basic4': {
        'spread': 55,
        'health': 200,
        'fullHealth': 200,
        'speedLow': 80,
        'speedHigh': 120,
        'spriteStart': 30,
        'spriteSheet': 'basic-enemies',
        'dropLow': 7,
        'dropHigh': 14
    },
    'medium1': {
        'spread': 50,
        'health': 350,
        'fullHealth': 350,
        'speedLow': 45,
        'speedHigh': 65,
        'spriteStart': 0,
        'spriteSheet': 'medium-enemies',
        'dropLow': 9,
        'dropHigh': 18
    },
    'medium2': {
        'spread': 50,
        'health': 300,
        'fullHealth': 300,
        'speedLow': 70,
        'speedHigh': 110,
        'spriteStart': 10,
        'spriteSheet': 'medium-enemies',
        'dropLow': 9,
        'dropHigh': 18
    },
    'advanced1': {
        'spread': 0,
        'health': 1200,
        'fullHealth': 1200,
        'speedLow': 50,
        'speedHigh': 60,
        'spriteStart': 0,
        'spriteSheet': 'advanced-enemies',
        'dropLow': 12,
        'dropHigh': 20
    },
    'advanced2': {
        'spread': 0,
        'health': 1600,
        'fullHealth': 1600,
        'speedLow': 45,
        'speedHigh': 55,
        'spriteStart': 10,
        'spriteSheet': 'advanced-enemies',
        'dropLow': 15,
        'dropHigh': 25
    },
    'advanced3': {
        'spread': 0,
        'health': 1100,
        'fullHealth': 1100,
        'speedLow': 65,
        'speedHigh': 85,
        'spriteStart': 20,
        'spriteSheet': 'advanced-enemies',
        'dropLow': 15,
        'dropHigh': 25
    }
}