diff --git a/src/scenes/GameScene.js b/src/scenes/GameScene.js index 17b68a7..fcf1c6e 100644 --- a/src/scenes/GameScene.js +++ b/src/scenes/GameScene.js @@ -121,9 +121,9 @@ export class GameScene extends Phaser.Scene { this.waveTimer += delta; // Check for wave changes every 30 seconds (30,000 milliseconds) - if (this.waveTimer >= 5000 && this.currentWave === 0) { + if (this.waveTimer >= 30000 && this.currentWave === 0) { this.startWave(1); - } else if (this.waveTimer >= 10000 && this.currentWave === 1) { + } else if (this.waveTimer >= 60000 && this.currentWave === 1) { this.startWave(2); }