export default class BootScene extends Phaser.Scene { constructor() { super({ key: 'BootScene' }); } preload() { this.load.spritesheet('symbols', 'assets/symbol_sprites.png', { frameWidth: 200, frameHeight: 100 }); this.load.image('bg-gates', 'assets/gates.png'); this.load.video('god-idle-01', 'assets/video/god-idle-01.mp4', true); this.load.video('god-sin-enters-01', 'assets/video/god-sin-enters-01.mp4', true); this.load.video('sin-idle-02', 'assets/video/sin-idle-02.mp4', true); } create() { this.scene.start('GameScene'); this.scene.launch('UIScene'); } }