Commit Graph

6 Commits

Author SHA1 Message Date
Brian Fertig 5709cb126d Replace hand-drawn devil animation with sprite-based demon animation and sound effects 2026-02-28 15:48:36 -07:00
Brian Fertig c3eba35be7 Add sound effects and music to slot machine game with victory animations and stage transitions 2026-02-28 15:24:39 -07:00
Brian Fertig 1ca2579b64 Changes to disabled Spin feature 2026-02-28 12:57:34 -07:00
Brian Fertig 5ed7efabd9 Add comprehensive shatter animations for vial destruction with evil and holy effects
This commit implements detailed shatter animations for both vial destruction effects:
- Added evil shatter animation (sin vial implodes with dark, decaying explosion) for when The Lord wins
- Added holy shatter animation (lord vial ascends with divine golden explosion) for when Sin wins
- Implemented comprehensive visual effects including explosions, particle systems, smoke, rays, and text animations
- Integrated shatter animations with victory video playback in GameScene
- Added proper timing and sequencing for dramatic victory presentation
- Maintained existing functionality while adding rich visual feedback for game endings
- Created reusable animation helper methods in VialDisplay class for consistent effects
2026-02-28 12:30:17 -07:00
Brian Fertig 2f518e5165 Add Virtue Slots game with Christian theme, including slot machine mechanics, vial-based economy system, and win/loss animations 2026-02-26 20:59:57 -07:00
Brian Fertig 2b6943c319 initial commit 2026-02-26 19:58:56 -07:00