255 lines
9.5 KiB
TypeScript
255 lines
9.5 KiB
TypeScript
"use client";
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import { useState } from "react";
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import {
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DndContext,
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DragOverlay,
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PointerSensor,
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KeyboardSensor,
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closestCenter,
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useSensor,
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useSensors,
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type DragEndEvent,
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type DragStartEvent,
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} from "@dnd-kit/core";
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import { SortableContext, arrayMove, horizontalListSortingStrategy } from "@dnd-kit/sortable";
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import { LayoutDashboard, Plus } from "lucide-react";
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import { BoardProvider, useBoard } from "@/components/board/board-context";
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import { CategoryLane } from "@/components/board/category-lane";
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import { AddCategoryLane } from "@/components/board/add-category-lane";
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import { GroupCardOverlay } from "@/components/board/group-card-overlay";
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import { EmptyState } from "@/components/board/empty-state";
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import { ViewSwitcher } from "@/components/board/view-switcher";
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import { SummaryButton } from "@/components/board/summary-button";
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import { TodoCreateDialog } from "@/components/board/todo-create-dialog";
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import { ProjectThemePicker } from "@/components/projects/project-theme-picker";
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import { Button } from "@/components/ui/button";
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import { Tooltip, TooltipContent, TooltipTrigger } from "@/components/ui/tooltip";
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import type { CategoryDTO, GroupDTO } from "@/types/board";
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function Board({
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title,
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projectId,
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aiConfigured,
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}: {
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title: string;
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projectId?: string;
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aiConfigured: boolean;
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}) {
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const { categories, reorderLanes, reorderGroups, moveGroup } = useBoard();
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const [draggedGroup, setDraggedGroup] = useState<GroupDTO | null>(null);
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const [quickAddOpen, setQuickAddOpen] = useState(false);
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// The "+ to-do" quick action targets the first group it can find -- the
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// goal is one click from a keyboard or pointer to start typing a to-do
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// somewhere sensible, not a journey through lanes and cards.
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const quickTargetCategory = categories.find((c) => c.groups.length > 0);
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const quickTargetGroup = quickTargetCategory?.groups[0];
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const sensors = useSensors(
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// A short activation distance lets a plain click (checkbox, notes icon,
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// todo text, ...) fire normally -- drag only kicks in once the pointer
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// has actually moved, which is what makes the whole card grabbable
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// without swallowing clicks on its interactive children.
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useSensor(PointerSensor, { activationConstraint: { distance: 8 } }),
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useSensor(KeyboardSensor)
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);
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function findCategory(categoryId: string): CategoryDTO | undefined {
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return categories.find((c) => c.id === categoryId);
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}
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function handleDragStart(event: DragStartEvent) {
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const data = event.active.data.current;
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if (data?.type === "group") {
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const category = findCategory(data.categoryId as string);
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const group = category?.groups.find((g) => g.id === event.active.id);
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setDraggedGroup(group ?? null);
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}
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}
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function handleDragEnd(event: DragEndEvent) {
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const { active, over } = event;
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setDraggedGroup(null);
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if (!over) return;
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const activeData = active.data.current;
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const overData = over.data.current;
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if (!activeData) return;
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if (activeData.type === "category") {
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if (overData?.type !== "category" || active.id === over.id) return;
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const oldIndex = categories.findIndex((c) => c.id === active.id);
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const newIndex = categories.findIndex((c) => c.id === over.id);
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if (oldIndex === -1 || newIndex === -1) return;
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const reordered = arrayMove(categories, oldIndex, newIndex);
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reorderLanes(reordered.map((c) => c.id));
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return;
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}
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if (activeData.type === "group") {
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const groupId = active.id as string;
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const sourceCategoryId = activeData.categoryId as string;
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const sourceCategory = findCategory(sourceCategoryId);
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if (!sourceCategory) return;
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let destCategoryId: string;
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let destIndex: number;
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if (overData?.type === "group") {
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destCategoryId = overData.categoryId as string;
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const destCategory = findCategory(destCategoryId);
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destIndex = destCategory ? destCategory.groups.findIndex((g) => g.id === over.id) : 0;
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} else if (overData?.type === "category-dropzone") {
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destCategoryId = overData.categoryId as string;
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const destCategory = findCategory(destCategoryId);
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destIndex = destCategory ? destCategory.groups.length : 0;
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} else {
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return;
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}
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if (sourceCategoryId === destCategoryId) {
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const oldIndex = sourceCategory.groups.findIndex((g) => g.id === groupId);
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if (oldIndex === -1 || oldIndex === destIndex) return;
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const reordered = arrayMove(sourceCategory.groups, oldIndex, destIndex);
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reorderGroups(sourceCategoryId, reordered.map((g) => g.id));
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return;
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}
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const sourceIds = sourceCategory.groups.filter((g) => g.id !== groupId).map((g) => g.id);
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const destCategory = findCategory(destCategoryId);
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const targetIds = destCategory ? destCategory.groups.map((g) => g.id) : [];
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const clampedIndex = Math.min(Math.max(destIndex, 0), targetIds.length);
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targetIds.splice(clampedIndex, 0, groupId);
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moveGroup(groupId, sourceCategoryId, destCategoryId, targetIds, sourceIds);
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}
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}
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const categoryIds = categories.map((c) => c.id);
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return (
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<DndContext
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id="board-dnd"
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sensors={sensors}
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collisionDetection={closestCenter}
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onDragStart={handleDragStart}
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onDragEnd={handleDragEnd}
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>
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<div className="flex h-full flex-col gap-4 p-4">
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<div
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data-board-chrome=""
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className="flex flex-wrap items-center justify-between gap-x-3 gap-y-2 px-1"
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>
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<div className="flex min-w-0 items-center gap-3">
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<span className="hidden size-10 shrink-0 items-center justify-center rounded-xl bg-primary/10 text-primary sm:flex">
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<LayoutDashboard className="size-5" />
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</span>
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<div className="min-w-0">
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<div className="flex min-w-0 items-center gap-2">
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<h1 className="truncate font-heading text-xl font-bold leading-tight">{title}</h1>
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{/* Per-project theme picker, to the right of the project's
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name -- only projects have their own theme assignment. */}
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{projectId && <ProjectThemePicker projectId={projectId} />}
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</div>
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<p className="truncate text-[13px] text-muted-foreground">
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{categories.length === 0
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? "Add a lane to get started"
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: `${categories.length} ${categories.length === 1 ? "lane" : "lanes"} · ${categories.reduce(
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(n, c) => n + c.groups.length,
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0
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)} groups · ${categories.reduce(
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(n, c) =>
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n +
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c.groups.reduce((m, g) => m + g.todos.filter((t) => !t.completed).length, 0),
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0
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)} open to-dos`}
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</p>
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</div>
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</div>
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<div className="flex shrink-0 items-center gap-2">
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{aiConfigured && <SummaryButton projectId={projectId} />}
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<Tooltip>
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<TooltipTrigger
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render={
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<Button
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variant="outline"
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size="sm"
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className="gap-1.5"
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disabled={!quickTargetGroup}
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onClick={() => setQuickAddOpen(true)}
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>
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<Plus className="size-3.5" />
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To-do
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</Button>
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}
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/>
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<TooltipContent side="bottom">
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{quickTargetGroup ? "Quickly add a to-do to any group" : "Add a group first, then quickly add to-dos"}
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</TooltipContent>
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</Tooltip>
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<ViewSwitcher />
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</div>
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</div>
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{categories.length === 0 ? (
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<div className="flex flex-1 items-center gap-4 overflow-x-auto">
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<EmptyState />
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<AddCategoryLane />
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</div>
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) : (
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<div className="flex flex-1 items-start gap-4 overflow-x-auto pb-2">
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<SortableContext items={categoryIds} strategy={horizontalListSortingStrategy}>
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{categories.map((category) => (
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<CategoryLane key={category.id} category={category} />
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))}
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</SortableContext>
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<AddCategoryLane />
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</div>
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)}
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</div>
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<DragOverlay>{draggedGroup ? <GroupCardOverlay group={draggedGroup} /> : null}</DragOverlay>
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{quickTargetCategory && quickTargetGroup && (
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<TodoCreateDialog
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groupId={quickTargetGroup.id}
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categoryId={quickTargetCategory.id}
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categories={categories}
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open={quickAddOpen}
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onOpenChange={setQuickAddOpen}
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/>
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)}
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</DndContext>
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);
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}
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export function KanbanBoard({
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initialCategories,
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projectId,
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title = "Home",
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aiConfigured,
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}: {
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initialCategories: CategoryDTO[];
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// Undefined renders the caller's Home board; set it to scope the whole
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// board -- creating/reordering categories, and everything nested under
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// them -- to that Project instead.
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projectId?: string;
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title?: string;
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// Whether the admin-configured AI provider has an API URL + model saved
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// -- gates the "Add using AI" to-do button. Computed once server-side
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// per page load rather than re-checked per group card.
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aiConfigured: boolean;
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}) {
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return (
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<BoardProvider
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initialCategories={initialCategories}
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projectId={projectId}
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aiConfigured={aiConfigured}
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>
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<Board title={title} projectId={projectId} aiConfigured={aiConfigured} />
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</BoardProvider>
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);
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}
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