- Added boss-tiles.png and boss-tiles.psd files for new boss tileset - Updated NNDungeon.json to include boss tileset configuration - Modified main.js to comment out MenuScene and Gulch, keeping NNDungeon - Updated NNDungeon.js to: * Load boss-tiles spritesheet * Adjust player starting position * Update enemy creation logic to use boss-tiles when gid > 300 * Added special handling for NNBoss property These changes prepare the game for implementing boss characters using the new tileset. |
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| assets | ||
| raw | ||
| scenes | ||
| src | ||
| index.html | ||
| phaser.min.js | ||
| start_web.bat | ||