import { MenuScene } from './scenes/MenuScene.js'; import { Cutscene1 } from './scenes/Cutscene1.js'; import { Gulch } from './scenes/gulch.js'; import { NNDungeon } from './scenes/NNDungeon.js'; import { GlobalState } from './globalState.js'; import { ProEdge } from './scenes/proedge.js'; const config = { type: Phaser.AUTO, scale: { mode: Phaser.Scale.FIT, autoCenter: Phaser.Scale.CENTER_BOTH, width: 1600, height: 900, parent: 'game-container' }, physics: { default: 'arcade', arcade: { gravity: { x: 0, y: 0 }, debug: false } }, backgroundColor: '#000000', scene: [ MenuScene, Cutscene1, Gulch, NNDungeon, ProEdge, ] }; const game = new Phaser.Game(config); game.globalState = new GlobalState();