- Added gulchExit and bossSave zones in dungeon map with proper object IDs
- Implemented player start position handling for NN Dungeon (startNNX/startNNY)
- Added heart upgrade system with visual feedback and inventory tracking
- Implemented Fat Hawk quest with animated tied hawk, proEdgeKey collection, and scene transition
- Updated game scaling to FIT mode with black background and centered display
- Enhanced global state management for dungeon start positions