diff --git a/assets/gulch.json b/assets/gulch.json index 66b4801..6cfefea 100644 --- a/assets/gulch.json +++ b/assets/gulch.json @@ -1000,7 +1000,7 @@ "visible":true, "width":100, "x":3792.67, - "y":1279.455 + "y":1279.45 }, { "gid":113, @@ -1028,7 +1028,7 @@ "visible":true, "width":100, "x":2392.55, - "y":1273.515 + "y":1273.51 }, { "gid":101, @@ -1701,6 +1701,17 @@ "width":100, "x":5600, "y":1500 + }, + { + "height":50.8333333333339, + "id":211, + "name":"proEdgeDungeon", + "rotation":0, + "type":"", + "visible":true, + "width":52.833333333333, + "x":4422.5, + "y":4245.33333333333 }], "opacity":1, "type":"objectgroup", @@ -1709,7 +1720,7 @@ "y":0 }], "nextlayerid":7, - "nextobjectid":211, + "nextobjectid":213, "orientation":"orthogonal", "renderorder":"right-down", "tiledversion":"1.11.2", diff --git a/assets/music/99Dungeon Lyrics.txt b/assets/music/99Dungeon Lyrics.txt new file mode 100644 index 0000000..db1bdf1 --- /dev/null +++ b/assets/music/99Dungeon Lyrics.txt @@ -0,0 +1,55 @@ +oooooh that ninety nine, + +oooooh that ninety nine, + +banana on my mind, + +I love that ninety nine + +ninety nine grape or pina colada + +I want to drink a whole lotta + +pineapple is oh so fine + +Just give me more ninety nine + + + +oooooh that ninety nine, + +oooooh that ninety nine, + +banana on my mind, + +I love that ninety nine + + + +No need to for a mixer + +I just need a good fixer + +It tastes like turpentine + +But I love that ninety nine + + + +oooooh that ninety nine, + +oooooh that ninety nine, + +banana on my mind, + +I love that ninety nine + + + +oooooh that ninety nine, + +oooooh that ninety nine, + +banana on my mind, + +I love that ninety nine \ No newline at end of file diff --git a/assets/music/99Dungeon.mp3 b/assets/music/99Dungeon.mp3 index 7326547..dbb42d0 100644 Binary files a/assets/music/99Dungeon.mp3 and b/assets/music/99Dungeon.mp3 differ diff --git a/assets/music/99Dungeon3.mp3 b/assets/music/99Dungeon3.mp3 new file mode 100644 index 0000000..7326547 Binary files /dev/null and b/assets/music/99Dungeon3.mp3 differ diff --git a/assets/music/gulch-3.mp3 b/assets/music/gulch-3.mp3 new file mode 100644 index 0000000..b0ea65c Binary files /dev/null and b/assets/music/gulch-3.mp3 differ diff --git a/assets/music/gulch.mp3 b/assets/music/gulch.mp3 index b0ea65c..08569b8 100644 Binary files a/assets/music/gulch.mp3 and b/assets/music/gulch.mp3 differ diff --git a/assets/music/proEdge.mp3 b/assets/music/proEdge.mp3 new file mode 100644 index 0000000..192b5ef Binary files /dev/null and b/assets/music/proEdge.mp3 differ diff --git a/assets/proedge-tiles.png b/assets/proedge-tiles.png index 9285ade..3f35a37 100644 Binary files a/assets/proedge-tiles.png and b/assets/proedge-tiles.png differ diff --git a/assets/proedge.json b/assets/proedge.json index e2282d1..b624c48 100644 --- a/assets/proedge.json +++ b/assets/proedge.json @@ -1,44 +1,442 @@ { "compressionlevel":-1, "height":9, - "infinite":false, + "infinite":true, "layers":[ { - "data":[1, 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"name":"fire", + "type":"bool", + "value":true + }, + { + "name":"patrolX", + "type":"int", + "value":-1000 + }], + "rotation":0, + "type":"", + "visible":true, + "width":100, + "x":1195.45454545455, + "y":4400 + }, + { + "gid":101, + "height":100, + "id":17, + "name":"", + "properties":[ + { + "name":"fire", + "type":"bool", + "value":true + }, + { + "name":"patrolX", + "type":"int", + "value":1000 + }], + "rotation":0, + "type":"", + "visible":true, + "width":100, + "x":295.454545454545, + "y":4300 + }, + { + "gid":111, + "height":100, + "id":18, + "name":"", + "properties":[ + { + "name":"follow", + "type":"bool", + "value":true + }, + { + "name":"speed", + "type":"int", + "value":300 + }], + "rotation":0, + "type":"", + "visible":true, + "width":100, + "x":1356.06060606061, + "y":3468.18181818182 }], "opacity":1, "type":"objectgroup", @@ -94,8 +804,8 @@ "x":0, "y":0 }], - "nextlayerid":4, - "nextobjectid":3, + "nextlayerid":5, + "nextobjectid":19, "orientation":"orthogonal", "renderorder":"right-down", "tiledversion":"1.11.2", @@ -112,6 +822,206 @@ "spacing":0, "tilecount":100, "tileheight":100, + "tiles":[ + { + "id":6, + "properties":[ + { + "name":"collides", + "type":"bool", + "value":true + }] + }, + { + "id":8, + "properties":[ + { + "name":"collides", + "type":"bool", + "value":true + }] + }, + { + "id":9, + "properties":[ + { + "name":"collides", + "type":"bool", + "value":true + }] + }, + { + "id":10, + "properties":[ + { + "name":"collides", + "type":"bool", + "value":true + }] + }, + { + "id":11, + "properties":[ + { + "name":"collides", + "type":"bool", + "value":true + }] + }, + { + "id":16, + "properties":[ + { + "name":"collides", + "type":"bool", + "value":true + }] + }, + { + "id":18, + "properties":[ + { + "name":"collides", + "type":"bool", + "value":true + }] + }, + { + "id":19, + "properties":[ + { + "name":"collides", + "type":"bool", + "value":true + }] + }, + { + "id":20, + "properties":[ + { + "name":"collides", + "type":"bool", + "value":true + }] + }, + { + "id":23, + "properties":[ + { + "name":"collides", + "type":"bool", + "value":true + }] + }, + { + "id":24, + "properties":[ + { + "name":"collides", + "type":"bool", + "value":true + }] + }, + { + "id":25, + "properties":[ + { + "name":"collides", + "type":"bool", + "value":true + }] + }, + { + "id":29, + "properties":[ + { + "name":"collides", + "type":"bool", + "value":true + }] + }, + { + "id":30, + "properties":[ + { + "name":"collides", + "type":"bool", + "value":true + }] + }, + { + "id":36, + "properties":[ + { + "name":"collides", + "type":"bool", + "value":true + }] + }, + { + "id":38, + "properties":[ + { + "name":"collides", + "type":"bool", + "value":true + }] + }, + + { + "id":53, + "properties":[ + { + "name":"collides", + "type":"bool", + "value":true + }] + }, + { + "id":54, + "properties":[ + { + "name":"collides", + "type":"bool", + "value":true + }] + }, + { + "id":55, + "properties":[ + { + "name":"collides", + "type":"bool", + "value":true + }] + }, + { + "id":63, + "properties":[ + { + "name":"collides", + "type":"bool", + "value":true + }] + }, + { + "id":64, + "properties":[ + { + "name":"collides", + "type":"bool", + "value":true + }] + }, + { + "id":65, + "properties":[ + { + "name":"collides", + "type":"bool", + "value":true + }] + }], "tilewidth":100 }, { diff --git a/assets/sounds/explosion.mp3 b/assets/sounds/explosion.mp3 new file mode 100644 index 0000000..81bfc17 Binary files /dev/null and b/assets/sounds/explosion.mp3 differ diff --git a/assets/sounds/fireball-1.mp3 b/assets/sounds/fireball-1.mp3 new file mode 100644 index 0000000..69a722a Binary files /dev/null and b/assets/sounds/fireball-1.mp3 differ diff --git a/assets/sounds/fireball-2.mp3 b/assets/sounds/fireball-2.mp3 new file mode 100644 index 0000000..bcfc8d5 Binary files /dev/null and b/assets/sounds/fireball-2.mp3 differ diff --git a/assets/sounds/lightning-1.mp3 b/assets/sounds/lightning-1.mp3 new file mode 100644 index 0000000..6f13657 Binary files /dev/null and b/assets/sounds/lightning-1.mp3 differ diff --git a/assets/sounds/lightning-2.mp3 b/assets/sounds/lightning-2.mp3 new file mode 100644 index 0000000..8803fe3 Binary files /dev/null and b/assets/sounds/lightning-2.mp3 differ diff --git a/assets/sounds/lightning-3.mp3 b/assets/sounds/lightning-3.mp3 new file mode 100644 index 0000000..caea728 Binary files /dev/null and b/assets/sounds/lightning-3.mp3 differ diff --git a/assets/sounds/teleport.mp3 b/assets/sounds/teleport.mp3 new file mode 100644 index 0000000..a59a8f2 Binary files /dev/null and b/assets/sounds/teleport.mp3 differ diff --git a/assets/sounds/vortex.mp3 b/assets/sounds/vortex.mp3 new file mode 100644 index 0000000..3a081dc Binary files /dev/null and b/assets/sounds/vortex.mp3 differ diff --git a/assets/vortex.png b/assets/vortex.png new file mode 100644 index 0000000..0b375c1 Binary files /dev/null and b/assets/vortex.png differ diff --git a/raw/Tile-Project-Legends.tiled-session b/raw/Tile-Project-Legends.tiled-session index 7b2c8d5..6570b2a 100644 --- a/raw/Tile-Project-Legends.tiled-session +++ b/raw/Tile-Project-Legends.tiled-session @@ -3,7 +3,7 @@ "height": 4300, "width": 2 }, - "activeFile": "gulch.tmx", + "activeFile": "proedge.tmx", "expandedProjectPaths": [ "." ], @@ -15,12 +15,12 @@ }, "NNDungeon.tmx": { "expandedObjectLayers": [ + 4, 5, - 3, - 4 + 3 ], "scale": 0.5, - "selectedLayer": 1, + "selectedLayer": 4, "viewCenter": { "x": 6159, "y": 644 @@ -47,11 +47,11 @@ "scaleInDock": 1 }, "gulch.tmx": { - "scale": 0.25, - "selectedLayer": 1, + "scale": 2, + "selectedLayer": 3, "viewCenter": { - "x": 2466, - "y": 4800 + "x": 4517.25, + "y": 4397 } }, "gulch.tmx#99boy-tiles": { @@ -60,6 +60,23 @@ "gulch.tmx#gulch-tiles": { "scaleInDock": 0.5, "scaleInEditor": 1 + }, + "proedge.tmx": { + "expandedObjectLayers": [ + 3 + ], + "scale": 0.33, + "selectedLayer": 2, + "viewCenter": { + "x": 3628.787878787879, + "y": 1960.6060606060605 + } + }, + "proedge.tmx#proedge-enemies": { + "scaleInDock": 1 + }, + "proedge.tmx#proedge-tiles": { + "scaleInDock": 0.5 } }, "last.exportedFilePath": "C:/Git/legends/assets", @@ -73,13 +90,12 @@ "map.tileWidth": 100, "map.width": 16, "openFiles": [ - "NNDungeon.tmx", - "gulch.tmx", - "gluch.tmx" + "proedge.tmx" ], "project": "Tile-Project-Legends.tiled-project", "property.type": "bool", "recentFiles": [ + "proedge.tmx", "NNDungeon.tmx", "gluch.tmx", "gulch.tmx" diff --git a/raw/gulch.tmx b/raw/gulch.tmx index 35fff3a..aa4482b 100644 --- a/raw/gulch.tmx +++ b/raw/gulch.tmx @@ -1,7 +1,7 @@ - + - + @@ -1118,5 +1118,6 @@ + diff --git a/raw/proedge-tiles.psd b/raw/proedge-tiles.psd index f26e3e3..a45faa7 100644 Binary files a/raw/proedge-tiles.psd and b/raw/proedge-tiles.psd differ diff --git a/raw/proedge.tmx b/raw/proedge.tmx index 811b1d6..fbfe1a3 100644 --- a/raw/proedge.tmx +++ b/raw/proedge.tmx @@ -1,29 +1,448 @@ - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 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Phaser.GameObjects.Sprite { onComplete: () => { const baseAngle = Phaser.Math.Angle.Between(fireball.x, fireball.y, player.x, player.y); fireball.setVelocity(Math.cos(baseAngle) * this.fireballSpeed, Math.sin(baseAngle) * this.fireballSpeed); - this.scene.tweens.add({ - targets: fireball, - angle: 720, - duration: 1500, - ease: 'Power1', - onComplete: () => { - fireball.destroy(); - } - }); + if (this.scene) { + this.scene.tweens.add({ + targets: fireball, + angle: -720, + duration: 1500, + ease: 'Power1', + onComplete: () => { + fireball.destroy(); + } + }); + } } }); } @@ -287,20 +295,23 @@ export class ProEdgeEnemy extends Phaser.GameObjects.Sprite { const player = this.scene.player; this.prepShot(); this.scene.time.delayedCall(1000, () => { - const explosion = this.scene.physics.add.image(this.x, this.y, 'explosion'); - this.scene.explosions.add(explosion); - this.scene.physics.world.enable(explosion); - this.scene.tweens.add({ - targets: explosion, - angle: 120, - duration: 500, - ease: 'Power1', - alpha: .3, - scale: 3, - onComplete: () => { - explosion.destroy(); - } - }); + if (this.scene) { + const explosion = this.scene.physics.add.image(this.x, this.y, 'explosion'); + this.scene.explosions.add(explosion); + this.scene.physics.world.enable(explosion); + this.scene.sound.play('explosion'); + this.scene.tweens.add({ + targets: explosion, + angle: 120, + duration: 500, + ease: 'Power1', + alpha: .3, + scale: 3, + onComplete: () => { + explosion.destroy(); + } + }); + } this.destroy(); }); diff --git a/src/globalState.js b/src/globalState.js index 6c6b90c..a5daf31 100644 --- a/src/globalState.js +++ b/src/globalState.js @@ -10,7 +10,7 @@ export class GlobalState { startGulchY: 4250, startNNX: 2400, startNNY: 3350, - startProX: 350, + startProX: 800, startProY: 250, }; } diff --git a/src/scenes/gulch.js b/src/scenes/gulch.js index 1315895..c100b54 100644 --- a/src/scenes/gulch.js +++ b/src/scenes/gulch.js @@ -77,6 +77,10 @@ export class Gulch extends Phaser.Scene { const NNDungeon = this.add.rectangle(object.x, object.y, object.width, object.height); this.NNDungeon = this.physics.add.existing(NNDungeon); } + if (object.name === 'proEdgeDungeon') { + const proEdgeDungeon = this.add.rectangle(object.x, object.y, object.width, object.height); + this.proEdgeDungeon = this.physics.add.existing(proEdgeDungeon); + } }); // Add Enemies @@ -142,6 +146,12 @@ export class Gulch extends Phaser.Scene { this.bgMusic.stop(); this.scene.start('NNDungeon'); }); + this.physics.add.collider(this.player, this.proEdgeDungeon, (player, zone) => { + if (this.game.globalState.hasInventory('proEdgeLock') > 0) { + this.bgMusic.stop(); + this.scene.start('ProEdge'); + } + }); // Collision between bullets and enemies this.physics.add.collider(this.bullets, this.enemies, (bullet, enemy) => { diff --git a/src/scenes/proedge.js b/src/scenes/proedge.js index 997f74a..9641905 100644 --- a/src/scenes/proedge.js +++ b/src/scenes/proedge.js @@ -15,6 +15,11 @@ export class ProEdge extends Phaser.Scene { this.tall = 900; this.topBound = 1100; this.leftBound = 800; + + // Lightning effect variables + this.lightningTimer = null; + this.isLightningActive = false; + this.lastLightningTime = 0; } preload() { @@ -23,6 +28,7 @@ export class ProEdge extends Phaser.Scene { this.load.image('heart-empty', 'assets/heart-empty.png'); this.load.image('heart-upgrade', 'assets/heart-upgrade.png'); this.load.image('explosion', 'assets/explosion.png'); + this.load.image('vortex', 'assets/vortex.png'); this.load.tilemapTiledJSON('proedgeMap', 'assets/proedge.json'); this.load.spritesheet('player-tiles', 'assets/player-tiles.png', { frameWidth: 100, @@ -37,11 +43,18 @@ export class ProEdge extends Phaser.Scene { frameHeight: 200 }); - this.load.audio('dungeonMusic', 'assets/music/99Dungeon.mp3'); + this.load.audio('proEdgeMusic', 'assets/music/proEdge.mp3'); + this.load.audio('lightning-1', 'assets/sounds/lightning-1.mp3'); + this.load.audio('lightning-2', 'assets/sounds/lightning-2.mp3'); + this.load.audio('lightning-3', 'assets/sounds/lightning-3.mp3'); + this.load.audio('teleport', 'assets/sounds/vortex.mp3'); this.load.audio('gunShot', 'assets/sounds/gun-shot.mp3'); this.load.audio('axeThrow', 'assets/sounds/axe.mp3'); this.load.audio('health-pickup', 'assets/sounds/health-pickup.mp3'); this.load.audio('player-damage', 'assets/sounds/player-damage.mp3'); + this.load.audio('explosion', 'assets/sounds/explosion.mp3'); + this.load.audio('fireball-1', 'assets/sounds/fireball-1.mp3'); + this.load.audio('fireball-2', 'assets/sounds/fireball-2.mp3'); // Enemy Sounds this.load.audio('swoosh', 'assets/sounds/swoosh.mp3'); @@ -53,12 +66,53 @@ export class ProEdge extends Phaser.Scene { const proedgeTiles = proedgeMap.addTilesetImage('proedge-tiles', 'proedge-tiles'); //const NNTiles = proedgeMap.addTilesetImage('99boy-tiles', '99boy-tiles'); const mainLayer = proedgeMap.createLayer('main', proedgeTiles, 0, 0) - .setCollisionByProperty({ collides: true }); - //const objectsLayer = proedgeMap.createLayer('objects', dungeonTiles, 0, 0) - // .setCollisionByProperty({ collides: true }); + .setCollisionByProperty({ collides: true }) + .setTint(0x5555AA); + const objectsLayer = proedgeMap.createLayer('objects', proedgeTiles, 0, 0) + .setCollisionByProperty({ collides: true }) + .setTint(0x5555AA); + const candlesLayer = proedgeMap.createLayer('candles', proedgeTiles, 0, 0) + .setCollisionByProperty({ collides: true }) + .setAlpha(0.7); const enemiesLayer = proedgeMap.getObjectLayer('enemies'); //const interactiveLayer = proedgeMap.getObjectLayer('interactive'); //const zoneLayer = proedgeMap.getObjectLayer('zones'); + + // Store references for lightning effect + this.mainLayer = mainLayer; + this.objectsLayer = objectsLayer; + + // Add Portals + this.portals = this.physics.add.group(); + let portal1A = this.physics.add.image(4250, 1010, 'vortex').setAlpha(.8).setData('destination', [3450, 2050]); + this.portals.add(portal1A); + let portal1B = this.physics.add.image(3450, 1910, 'vortex').setAlpha(.8).setData('destination', [4250, 1200]); + this.portals.add(portal1B); + let portal1C = this.physics.add.image(1150, 1010, 'vortex').setAlpha(.8).setData('destination', [850, 3000]); + this.portals.add(portal1C); + let portal1D = this.physics.add.image(850, 2810, 'vortex').setAlpha(.8).setData('destination', [1150, 1200]); + this.portals.add(portal1D); + + // Make portals rotate 360 degrees every 5 seconds + this.portals.children.iterate((portal) => { + this.tweens.add({ + targets: portal, + angle: -360, + duration: 5000, + repeat: -1, + ease: 'Linear' + }); + this.tweens.add({ + targets: portal, + alpha: .2, + glow: 0x008888, + yoyo: true, + duration: 3000, + repeat: -1, + ease: 'Linear' + }); + }); + // Show Score this.interface = new Interface(this); @@ -164,13 +218,48 @@ export class ProEdge extends Phaser.Scene { this.cursors = this.input.keyboard.createCursorKeys(); this.physics.add.collider(this.player, mainLayer); - // this.physics.add.collider(this.player, objectsLayer); - // this.physics.add.collider(this.enemies, mainLayer); - // this.physics.add.collider(this.enemies, objectsLayer); + this.physics.add.collider(this.player, objectsLayer); + this.physics.add.collider(this.enemies, mainLayer); + this.physics.add.collider(this.enemies, objectsLayer); // this.physics.add.collider(this.player, this.interactive, touchInteractive); this.physics.add.collider(this.player, this.enemies, (player, enemy) => { player.takeDamage(); }); + // Add collision between player and portals + this.physics.add.overlap(this.player, this.portals, (player, portal) => { + const destination = portal.getData('destination'); + if (destination && Array.isArray(destination)) { + // Stop player movement and spin before teleporting + if (player.pauseMove === false) { + this.sound.play('teleport'); + } + player.pauseMove = true; + + // Create spinning animation + this.tweens.add({ + targets: player, + angle: 720, // 2 full rotations (360 * 2) + duration: 1000, + ease: 'Linear', + onComplete: () => { + player.x = destination[0]; + player.y = destination[1]; + player.pauseMove = false; + } + }); + this.tweens.add({ + targets: player, // 2 full rotations (360 * 2) + duration: 1000, + scale: 0, + yoyo: true, + ease: 'Linear', + onComplete: () => { + player.setScale(1); + } + }); + } + }); + // this.physics.add.collider(this.player, this.Gulch, (player, zone) => { // this.game.globalState.startNNX = 2400; // this.game.globalState.startNNY = 3350; @@ -246,12 +335,32 @@ export class ProEdge extends Phaser.Scene { this.cameras.main.setBounds(1600, 2700, 1600, 900); // Background Music - this.bgMusic = this.sound.add('dungeonMusic', { volume: 0.5 }); + this.bgMusic = this.sound.add('proEdgeMusic', { volume: 0.5 }); this.bgMusic.loop = true; this.bgMusic.play(); } update(time, delta) { + // Handle lightning effect in update loop + if (time - this.lastLightningTime > Phaser.Math.Between(10000, 20000)) { + if (!this.isLightningActive) { + this.isLightningActive = true; + this.lastLightningTime = time; + + // Remove tints temporarily + this.mainLayer.setTint(0xFFFFFF); + this.objectsLayer.setTint(0xFFFFFF); + this.sound.play('lightning-'+Phaser.Math.Between(1, 3)); + + // Restore tints after random duration (100-300ms) + this.time.delayedCall(Phaser.Math.Between(100, 300), () => { + this.mainLayer.setTint(0x5555AA); + this.objectsLayer.setTint(0x5555AA); + this.isLightningActive = false; + }); + } + } + this.player.update(); const onBounds = this.cameras.main.getBounds();