More nonsense

This commit is contained in:
Brian Fertig 2025-07-28 22:41:43 -06:00
parent 50f5a651d6
commit 065caad5c8
6 changed files with 56 additions and 14 deletions

View File

@ -459,6 +459,28 @@
}, },
{ {
"chunks":[ "chunks":[
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@ -789,12 +811,12 @@
"x":48, "x":48,
"y":48 "y":48
}], }],
"height":64, "height":80,
"id":2, "id":2,
"name":"objects", "name":"objects",
"opacity":1, "opacity":1,
"startx":0, "startx":0,
"starty":0, "starty":-16,
"type":"tilelayer", "type":"tilelayer",
"visible":true, "visible":true,
"width":64, "width":64,

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@ -20,8 +20,8 @@
"scale": 0.33, "scale": 0.33,
"selectedLayer": 2, "selectedLayer": 2,
"viewCenter": { "viewCenter": {
"x": 4722.727272727273, "x": 3200,
"y": 1472.7272727272727 "y": 2401.5151515151515
} }
}, },
"NNDungeon.tmx#99boy-tiles": { "NNDungeon.tmx#99boy-tiles": {
@ -48,8 +48,8 @@
"scale": 0.25, "scale": 0.25,
"selectedLayer": 1, "selectedLayer": 1,
"viewCenter": { "viewCenter": {
"x": 786, "x": 1434,
"y": 672 "y": 772
} }
}, },
"gulch.tmx#99boy-tiles": { "gulch.tmx#99boy-tiles": {
@ -72,14 +72,15 @@
"map.width": 16, "map.width": 16,
"openFiles": [ "openFiles": [
"gulch.tmx", "gulch.tmx",
"NNDungeon.tmx" "NNDungeon.tmx",
"gluch.tmx"
], ],
"project": "Tile-Project-Legends.tiled-project", "project": "Tile-Project-Legends.tiled-project",
"property.type": "bool", "property.type": "bool",
"recentFiles": [ "recentFiles": [
"gluch.tmx",
"NNDungeon.tmx", "NNDungeon.tmx",
"gulch.tmx", "gulch.tmx"
"gluch.tmx"
], ],
"tileset.embedInMap": true, "tileset.embedInMap": true,
"tileset.tileSize": { "tileset.tileSize": {

View File

@ -655,6 +655,24 @@
</layer> </layer>
<layer id="2" name="objects" width="16" height="9"> <layer id="2" name="objects" width="16" height="9">
<data encoding="csv"> <data encoding="csv">
<chunk x="0" y="-16" width="16" height="16">
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@ -21,25 +21,26 @@ export class Player extends Phaser.GameObjects.Sprite {
this.isFiring = false; this.isFiring = false;
this.axe; this.axe;
this.bullet; this.bullet;
this.texturePlus = 24;
// Create animations // Create animations
this.anims.create({ this.anims.create({
key: 'north', key: 'north',
frames: this.anims.generateFrameNumbers('player-tiles', { start: 0, end: 1 }), frames: this.anims.generateFrameNumbers('player-tiles', { start: 0+this.texturePlus, end: 1+this.texturePlus }),
frameRate: 5, frameRate: 5,
repeat: -1 repeat: -1
}); });
this.anims.create({ this.anims.create({
key: 'side', key: 'side',
frames: this.anims.generateFrameNumbers('player-tiles', { start: 8, end: 9 }), frames: this.anims.generateFrameNumbers('player-tiles', { start: 8+this.texturePlus, end: 9+this.texturePlus }),
frameRate: 5, frameRate: 5,
repeat: -1 repeat: -1
}); });
this.anims.create({ this.anims.create({
key: 'south', key: 'south',
frames: this.anims.generateFrameNumbers('player-tiles', { start: 16, end: 17 }), frames: this.anims.generateFrameNumbers('player-tiles', { start: 16+this.texturePlus, end: 17+this.texturePlus }),
frameRate: 5, frameRate: 5,
repeat: -1 repeat: -1
}); });
@ -47,7 +48,7 @@ export class Player extends Phaser.GameObjects.Sprite {
this.anims.create({ this.anims.create({
key: 'death', key: 'death',
frames: [ frames: [
{ key: 'player-tiles', frame: 3 } { key: 'player-tiles', frame: 3+this.texturePlus }
], ],
frameRate: 5, frameRate: 5,
duration: 1500, duration: 1500,
@ -57,7 +58,7 @@ export class Player extends Phaser.GameObjects.Sprite {
this.anims.create({ this.anims.create({
key: 'death2', key: 'death2',
frames: [ frames: [
{ key: 'player-tiles', frame: 4 } { key: 'player-tiles', frame: 4+this.texturePlus }
], ],
frameRate: 5, frameRate: 5,
duration: 1500, duration: 1500,