- Added card-data.js file to define four different decks (Player default, Warrior, Mage, Archer)
- Each deck contains 10 creature cards with randomized attack, shield, and health values
- Updated index.html to load the new card data script before main.js
- Modified main.js to initialize player deck using predefined deck1 instead of generating random cards
- Removed old deck generation code from main.js
- Implemented card locking functionality that prevents cards from being dragged after clicking
- Added visual feedback for locked cards (raised position)
- Created Play and Cancel buttons above locked cards to confirm or revert actions
- Implemented game logic for moving cards to player field and returning them to hand
- Enhanced user interaction with proper button handling and state management
- Updated card display system to handle repositioning of remaining hand cards after interactions