BreadBakingBonanza/src/scenes/BootScene.js

25 lines
759 B
JavaScript

export default class BootScene extends Phaser.Scene {
constructor() {
super({ key: 'BootScene' });
}
preload() {
// Tiled JSON map (infinite chunked format)
this.load.tilemapTiledJSON('level1', '../../assets/tilesets/levels-a.json');
// Tileset spritesheet (1280x1280, 128x128 tiles)
// Key must match the name Phaser derives from the TSX source: 'platforms'
this.load.image('platforms', '../../assets/sprites/platforms.png');
// Player spritesheet (128x256 per frame)
this.load.spritesheet('player', '../../assets/sprites/player.png', {
frameWidth: 128,
frameHeight: 256,
});
}
create() {
this.scene.start('Level1Scene');
}
}