export default class MenuScene extends Phaser.Scene { constructor() { super('Menu'); } preload() {} create() { const { width, height } = this.scale; this.add.text(width/2, height/2, 'Press SPACE to Start', { font: '32px Arial', fill: '#fff' }).setOrigin(0.5); this.input.keyboard.once('keydown-SPACE', () => { this.scene.start('Game'); }); } }